How do I rotate a shape around its center by a specific angle?

How do I rotate a shape around its center by a specific angle?

Anonymous
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Message 1 of 14

How do I rotate a shape around its center by a specific angle?

Anonymous
Not applicable

Hi there guys,

 

First of all, please note that all the details in the question is extremely important. I need to rotate a shape AROUND ITS CENTER, by a SPECIFIC angle.

 

Now, let me write about what I need to do, exactly.

 

I have a rectangular body, more specifically a box, and I need to take several pictures of this box in different angles. I need to rotate the box around its X axis 10 degrees, and then take a picture, then rotate more 10 degrees, then take another picture, more 10 degrees, another picture, 10 degrees, another picture... And so on... 36 times, since 360 = 10 * 36.

 

I can easily do this in 45 to 45 degrees, by changing the angle of the screen. But I have not found ANYTHING about changing the angle of the screen in any angle different than 45 degrees. If you have a solution for this, it also solves my problem.

 

So... That's it. I need to rotate either the object in 10 to 10 degrees, exactly, around its X axis, or rotate the camera 10 to 10 degrees.

 

Any idea?

 

Thanks!

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Replies (13)
Message 2 of 14

etfrench
Mentor
Mentor

Create axes through the center of the object on as many planes as necessary.

ETFrench

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Message 3 of 14

Anonymous
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But how do I do it? I am newbie in Fusion.

Would you link for me a video or something about this?

Thanks!
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Message 4 of 14

Anonymous
Not applicable
But how do I do it? I am newbie in Fusion.

Would you link for me a video or something about this?

Thanks!
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Message 5 of 14

TheCADWhisperer
Consultant
Consultant

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

 

I feel like I must be missing something. Can't you simply Rotate around one of the Origin Axis?

 

Rotate Body.png

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Message 6 of 14

etfrench
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I'd recommend spending some time going through the learning videos to understand the basics of Fusion 360.

 

You can also use the Orbit control to rotate the view.  It's at the middle bottom of the workspace.

ETFrench

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Message 7 of 14

TheCADWhisperer
Consultant
Consultant

@etfrench wrote:

You can also use the Orbit control to rotate the view.  .


How do you stop precisely every 10° to generate an image with the Orbit control?

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Message 8 of 14

etfrench
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Details details Smiley HappySmiley Happy

ETFrench

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Message 9 of 14

TheCADWhisperer
Consultant
Consultant

@etfrench wrote:

Details details Smiley HappySmiley Happy


Well, that is how the OP formulated their problem statement...

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Message 10 of 14

etfrench
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Ok, Ok. Here's a video that shows one way of doing it.  This rotates the box around its X axis.

 

 

 

There are multiple other ways of doing this, some of which don't need to move the box.

ETFrench

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Message 11 of 14

etfrench
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Here's another which is slightly more complex, but doesn't change to position of the box:

 

 

Note: Screencast interferes with selection operations so creating points has more clicks than necessary.

ETFrench

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Message 12 of 14

etfrench
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And finally an easy way:

 

 

ETFrench

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Message 13 of 14

etfrench
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Screencast didn't get attached to the last message.

 

 

ETFrench

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Message 14 of 14

g-andresen
Consultant
Consultant

Hi,

here´s my way of doing it.

 

günther

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