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Hi
I have this ridged arm that I have created in Fusion.
Its for a B9 Lost in Space Robot.
I would like to curve it so that it looks more realistic. Like this:
I think this is something that probably is done in the Patch part of Fusion using a sweep, but I have no idea how to use that in this context.
Once again, any help would be greatly appreciated.
Regards
Ian
Solved! Go to Solution.