"Personally I rarely use any joints until my assembly is completed unless I need to figure out motion of an assembly, then I assign Joints only where I need them until the end."
Good point. Nice to know that I don't need to overcomplicate a drawing unless need be. I was simply designing a 3D printer - it's only for me and wanted to see how my other parts would fit in place and what my size constraints would be. Not designing anything near the complexity of a car.
"In the beginning of this thread you contradicted yourself based on what you said you wanted to do and what you expect to happen.
For instance you said "But how to they position parts like the frame and all the parts without using joints?"
I answered this with the move tool and align tool.
Second you said "So how does one create such a parametric model and place all those parts exactly where they want them?""
Perhaps I am not fully understanding the definition of "parametric modeling" - as I do confess that I consider myself a newbie to CAD design in general and might be using terminology inappropriately. Again, I've been trying to learn all this using more respected and regular instructors on the web who teach F360. Here's one screencast that talks about the "parametric features" of Move/Copy here https://www.youtube.com/watch?v=EejRr-Y3174 (he mentions this at 11:15 time if anyone wishes to see).
"In short what you should do depends on what you plan to do with the assembly. If you never plan to do anything past a static model or if you plan to export to another CAD system then the move and alignment tools work. On the other hand if you need parametrics or motion in your assembly you need joints."
I think this about sums up my thoughts on this whole learning process ... "keep things simple and know your audience". There's no need to get into an area that one doesn't really need to be unless there are definite advantages or options that one couldn't do without. This reminds me of my son's robotics competition where a parent and his child on our team insisted on over-engineering his robot for the task at hand. Ended up that we spent way more time building and tweaking something that was not really needed. Robot ended up crashing and breaking far more often than our home one we built. Turns out that my son had more time to practice driving his robot than his teammate did and truly came out ahead in the competition.