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How can I close this hole?
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I converted an STL into a solid, but no matter what I do, a weird fissure in the mesh causes a hole to appear. I've tried sweeping, extruding and lofting, but nothing works.
I think it's because of this, but I can't close it either:
There's some weird stuff going on with the mesh of the STL, but I've tried messing with the face groups and nothing works:
Anyone have any ideas?