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Hose with a Helical Wire

18 REPLIES 18
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Message 1 of 19
jdpreynolds
832 Views, 18 Replies

Hose with a Helical Wire

Hello

I have been learning how to draw a rubber hose with a helical wire but now want to add the two bodies together.  When I do so I get the following message

 

Screenshot (136).png

 I have tried editing the dimension of the "Wire Profile" and editing the "Helix construction" but that didn't seem to sort the problem.

 

Any help much appreciated

 

Julian

18 REPLIES 18
Message 2 of 19

I am not sure what the problem is in this case. I see no issues with the way this was constructed. The curvature of the intersection curve looks fine. Sweep profiles are perpendicular to the sweep paths. Looks all fine and should work.

 

@Phil.E who would I tag with this?


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Message 3 of 19
HughesTooling
in reply to: jdpreynolds

The problem is the seam of the wire twists as it goes along the path. If you use a sweep with guide surface to stop the twist it will work, see attached file.

Clipboard01.png

Mark Hughes
Owner, Hughes Tooling
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Message 4 of 19
Phil.E
in reply to: HughesTooling

You beat me to it. Thanks for putting up the solution.





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 5 of 19
TrippyLighting
in reply to: Phil.E

I can easily point you to a thread where the Sweep with guide surface is the problem, and effectively prevents the user form completing his work.

As a user if you come across that thread you would never again look at the sweep with  guide surface.

I see no reason what a simple sweep should great this problem. The pipe tool would actually be much more efficient tool to model this, but suffers form the same problem.

We've answered posts with these spiral "things" for years and I've never come across this.  It did not even cross my mind.

 

We need more robust tools and that particularly relates to the loft and sweep tools!

 

@HughesTooling thanks for the help!

 

@P.S. Here is that thread. where the sweep with guide surface crates geometry garbage that isn't even tangent to itself. I works as a solution in this case, but absolutely miserably fails in another. As a user, how would you navigate this ?


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Message 6 of 19

@TrippyLighting - I think it is a bit of an over-generalization to say "you would never again look at the sweep with  guide surface".  Certainly you have found a case where it generates questionable geometry, but I think it is a bit extreme to imply that you should never use that feature for anything.  There are plenty of cases where sweep with a guide surface generates reasonable geometry.  Certainly, you, personally, are free to never use it again, but I'm not sure that I would recommend that to everyone.

 


Jeff Strater
Engineering Director
Message 7 of 19

@jeff_strater I think you misunderstood what I was trying to convey.

 

I understand that this is a single case where this happens to cause a problem. As I’ve already said, we’ve been making all sorts of coils happily before the sweep with guide surface was even around.

 

Look at the other thread and look at the curvature at the outer edges of the wedge. In that case, the sweep with surface creates surface patches with edges which aren’t even tangent to each other. As a relatively inexperienced user - that covers 80-90% of Fusion users -  If you identified that as the problem, would you try that as a solution in this case?

I doubt you would.

 

I appreciate that @HughesTooling posted this solution, and personally I will use it if I come across problems again.

 

I don’t think anything speaks against looking into why this problem exists and perhaps creating a more robust solution.


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Message 8 of 19


@HughesTooling wrote:

The problem is the seam of the wire twists as it goes along the path. I

 


The sweep profile is circular and as such that twisting of the seam should't be a problem.

We've created all sorts of coil structures before the sweep with guide surface was introduced and I don't recall this being a problem.


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Message 9 of 19


@TrippyLighting wrote:

@HughesTooling wrote:

The problem is the seam of the wire twists as it goes along the path. I

 


The sweep profile is circular and as such that twisting of the seam should't be a problem.

We've created all sorts of coil structures before the sweep with guide surface was introduced and I don't recall this being a problem.


I usually need to create parts that are not circular so the twist has always been a problem for what I do, just thought I see if it was the problem here. With that said I also always try and use Path + Guide Rail as it usually creates a cleaner surface but that didn't want to work if I tried to use the tube's path as the guide rail. Might get better results with 2 helixes. Using the guide surface is actually splitting the coil in 360° sections.

Clipboard01.png

Mark Hughes
Owner, Hughes Tooling
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Message 10 of 19
jdpreynolds
in reply to: HughesTooling

Hi Mark

Just gave the sweep with path+guide rail a try but got the same error message.  Tried looking at your attachment but couldn't see it there Am I missing something?

 

Thanks

Julian

Message 11 of 19

guide surface, not guide rail 😉


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Message 12 of 19
HughesTooling
in reply to: jdpreynolds

@jdpreynolds One bit of advice after looking at this again. Really you should use the edge of the surface rather than using Project - Include 3D Geometry because the surface edge is calculated to a tighter tolerance.

Clipboard01.png

 

@Phil.E I just tried this again using the 2 edges of the swept surface to create the coil without the twist but now it fails to combine. So it's not the twist that's the problem. Using the guide surface only creates a set of 360° sections that are not as nice a solution but I guess more simple for the combine? I've attached the design with the new cleaner coil and the failed combine.

 

Clipboard01.png

 

EDIT. Forgot to attach file, now added.

Mark Hughes
Owner, Hughes Tooling
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Message 13 of 19
Phil.E
in reply to: HughesTooling

Is the file attached to your last post? (didn't see it)

 

Thanks for testing around this. I'll have to defer to the modeling team that handles face to face intersections like this and send them the information now.





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 14 of 19
HughesTooling
in reply to: Phil.E


@Phil.E wrote:

Is the file attached to your last post? (didn't see it)

 

Thanks for testing around this. I'll have to defer to the modeling team that handles face to face intersections like this and send them the information now.


@Phil.E Sorry thought I'd attached it. Latest version attached to this post.

 

Mark Hughes
Owner, Hughes Tooling
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Message 15 of 19
HughesTooling
in reply to: Phil.E

@Phil.E I noticed the menu when you right click the combine icon in the timeline with an error is missing the edit option! It should be above the Configure option.

Clipboard01.png

Mark Hughes
Owner, Hughes Tooling
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Message 16 of 19
Phil.E
in reply to: HughesTooling

Not sure, but it looks like some kind of corner case. 

In a simple example, there is an edit command.

PhilE_0-1720025965086.png

 





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


Message 17 of 19
jdpreynolds
in reply to: jdpreynolds

Thanks for all of your replys will now attempt to re sweep the profile using a guide rail  Will be great if this is something that Fusion is able to rectify!

 

Regards

Julian

Message 18 of 19
HughesTooling
in reply to: jdpreynolds


@jdpreynolds wrote:

Thanks for all of your replys will now attempt to re sweep the profile using a guide rail  Will be great if this is something that Fusion is able to rectify!

 

Regards

Julian


Initially I used a guide surface and that worked but broke the coil up into 360° sections. I didn't really like that so thought I'd try with a guide rail using the helical surface edges. That created an nice coil without a twisting seam but still failed to combine, which points to the seam not being the problem but the complexity of the coil.

 

 

Mark Hughes
Owner, Hughes Tooling
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Message 19 of 19
MichaelT_123
in reply to: jdpreynolds

Hi Mr  JDPReynolds, Sweepers, both Content or Not,

 

I have gibed out the 6-year-old design with an underlying API blob simulating phone cable cords; old-fashioned ones, not the WiFi connection. Consider visit a museum or the Oval Office if you want to see one.

 

If I recall correctly, it was one of my first grilling encounters with meanders of F360 API … which, after a blood&sweet&loss-of-hair … resulted in something workable … the object simulating bending a telephone cord dynamically, allowing for its extension, twisting and selection of bending strategies. One of them calculated a 'helical' twist around tightly bent sections, accounting for a cable geometry and avoiding a sweep intersection.

 

So, I dug out the design … to check it in the context of the post with the title as paraphrased by Mr LippyLighting"We've answered posts with these spiral "things" for years …" (well said!)

 

The test design opened correctly… but the underlying API object refused to cooperate. I have not spent too much time investigating what I poorly stitched years ago because… the current UI Sweep Feature also failed with the 6-year-old geometry supplied. Thus, the problem seems to have fungi roots … difficult to trace … and more likely than not, rotten mycorrhiza is on my side also. I would do the task differently now, … anyway.

 

In order to somehow put a memory stamp on the 6-years-old event and the current encounter with "spiral things" and also encourage TF360 to labour on the issue more intensely, I am attaching a 6-years-old flexi cable example (the excerpt from more extensive design) with underlying input geometry as my contribution to … the potentially satisfactory solution. I hope that the Surface Sheriff will notice how smooth the examples are!

Hopefully, the next 6-years should be enough for TF360 to gib out the practical method of generating a "spiral thing". Too long? What is the 6-years?the last one went soooo fast!

 SpiralThing_mono.png

 

SpiralThing_arcd.png

 

Attached files: 

SpiralThing.f3d                     F3D            ( 14MB)      https://a360.co/3RUx0dE

SpiralThing_arcd.png          4K_stereo ( 3.3MB)    https://a360.co/45V3kDk

SpiralThing_mono.png       4K_mono   ( 2.6MB)    https://a360.co/3xLQoTw

SpiralThing_arcd.mp4        4K_stereo  ( 46MB)     https://a360.co/3XOdAuO

SpiralThing_mono.mp4      4K_mono   (  25MB)    https://a360.co/4eRVApu

 

Postface:

The spiral-type topological object requires a 'dense' numerical definition of their surfaces.

It is a challenge, as in the Fusion, the traditional approach creates a bulky, costly, unresponsive design entity.

What would be the alternative then?

The current mighty computing hardware is vastly underutilized, particularly in the Ultimate Fusion processes. I am unsure what is beyond Ultimate, probably … Nihilness; thus, who would like to progress there? …if one can not go beyond …, start the journey… from scratch … defining spiral-thing as a run-time, close to a silicon procedure with only a few basic and dynamic parameters. The quite different CAD kernel constitution paradigms…

 

Regards

MichaelT

 

P.S.

I adopted the phrase 'spiral thing' wildly&widely throughout the post. It is so ... appropriate! 

I hope that you don't mind Mr TrippyLighting :)!  

MichaelT

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