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I've been working on this design for a few months now but I'm quite stuck again. I have seemingly managed to crash fusion in everyway I could think of, and I believe I'm finally on the final stretch, BUT it all kind of relies on my being able to hollow/shell this body so I can build the assemblies and installation locations of those assemblies in it.
The "complex side" is drafted and filleted so that is should release semi-easily from a mold, and the inside will need to as well. I know this is a kind of absurdly complex body and I probably could have been more efficient with my timeline, but the entire design so far has been to mimic the "R99 from Apex Legends" as I am trying to turn it into a sort of "Nerf Gun"
Hopefully there is a way to do this, previously I managed to do so by extruding an offset sketch of the entire profile, but after drafting the outside it just says "cannot complete extrusion" with no additional details.
I don't know if there is any way to easily or a best practice for hollowing the body, but if there are any ideas for either doing so or ways of at least partially doing so, I would greatly appreciate the help.
Solved! Go to Solution.