Help with embossing complex pattern onto nonuniform face/body

Help with embossing complex pattern onto nonuniform face/body

vyw2
Explorer Explorer
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Message 1 of 6

Help with embossing complex pattern onto nonuniform face/body

vyw2
Explorer
Explorer

Hello! I've been getting back into Fusion to try to pick up some new skills and am not sure the best way to go about a small feature I was trying to make (or if it's possible at all). As the title states, is there a good way to do a "non-cylindrical emboss" of a sketch in a "cylindrical" way, e.g. for like an ornate design on a handle? For example, something like

vyw2_1-1757348922887.png

where the red lines would be thin grooves patterned all the way around. The regular emboss tool (to my understanding) was attempting to keep tangency with the actual body, meaning it would kind of curve around in an undesired way (and as a result would also fail when trying to wrap all the way around):

vyw2_2-1757349013350.png

Thank you!

 

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Message 2 of 6

TrippyLighting
Consultant
Consultant

You'll have to manually sketch /model such features.


EESignature

Message 3 of 6

johnsonshiue
Community Manager
Community Manager

Hi! I think you are looking for a way to protrude the profile in a radial direction. It is doable but the workflow may not be as straight forward. Please share the f3d file here. The forum experts can help take a further look.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 4 of 6

vyw2
Explorer
Explorer

That sounds correct--I would almost want to 'project' the rectangular red pattern in my sketch onto the surface somehow as a shallow 3D extrude (or at least half of the surface, so I can mirror it on the other side). I can think of how to do the two vertical lines on the side fairly easily--would probably just sketch on a 2-3 cut planes normal to the axis of the object and do a loft/extrude--but doing the X/carrot/chevron patterns all the way around has me stumped. I attached a step that I had on hand, but if that doesn't work I may be able to obtain an f3d later as well. Thank you!

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Message 5 of 6

laughingcreek
Mentor
Mentor

if you've modeled this in fusion originally, then exporting as a .f3d and attaching that would be better than an stp file.

 

the surface quality isn't great.  you might run into issues when trying to add features because of this.  it would be advisable to reproduce this in fusion with cleaner geometry anyway.

laughingcreek_0-1757484655029.png

 

 

Message 6 of 6

vyw2
Explorer
Explorer

The step was the only thing I had on hand at the time--I went back and (hopefully) got the entire thing properly as a f3d model!

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