Just recently, I bought Fusion 360, because after years not working with 3D software (used to do cinema commercials in Studio Max 3D .. version 4.0 when I remember correctly) I kind of liked the parametric way of doing things.
So, I bought myself a nice new computer in order to speed up things. A couple of thousands Euros later (license, computer, etc... spacemouse :)), i came to realize, that there is no GPU rendering. Honestly, it never crossed my mind for a second, that anyone would do a 3D software WITHOUT GPU rendering. I mean, what is the point in high performance GPUs with tons of memory ... ?
While this is a huge disappointment, I kind of feel the same way about the limited simulations. A form simulation would really come in handy very often! Though, I always have to pay "cloud credits" for it. So just learning how to handle this simulation could add up to a couple of hundred Euros in order to figure out what all the parameters and configuration options can do. I don't think this is the point of "cloud".
I really love the idea of having a "render cloud". Back then, using Studio Max 3D v4.0, it took me days to render a couple of seconds on a self built render farm. I would have loved to have access to a "cloud" in 1998. Now, that the cloud is here, who came up with the weird idea of removing GPU support ... 😉
The point is, let people learn to use sims properly and give them the power to just totally outperform their computers with really cool stuff you have to offer. The crowd will love you and for sure buy stuff in the cloud (as they/I want to see the cool things i build without waiting a week to render)...
So please ... GPU support and more "local" things to do ... will come to the cloud when there is a real need - i swear! 🙂
Best, Hannes