Fusion Product Roadmap Update

Fusion Product Roadmap Update

prabakarm
Alumni Alumni
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55 Replies
Message 1 of 56

Fusion Product Roadmap Update

prabakarm
Alumni
Alumni

Just wanted to let you guys know that we have a dedicated subpage in our blog for roadmap.  We updated the Feb date and April content yesterday.  We will refine April content more and more in the next couple of weeks.  Our intent is to keep it live and up to date.  In addition to it we plan to blog about details of the problems we are working on and have a discussion with you guys.  We are really looking forward to it.

 

http://forums.autodesk.com/t5/fusion-360-product-roadmap/bg-p/79

 

BTW, check out Carl's blog on why we built Fusion if you have not already.

 

http://forums.autodesk.com/t5/design-differently/how-and-why-we-re-building-fusion/ba-p/5496355

 

Prabakar.

 

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Replies (55)
Message 21 of 56

TrippyLighting
Consultant
Consultant

The last post is 2 weeks old Any updates on the Roadmap please ?


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Message 22 of 56

brianrepp
Community Manager
Community Manager

Update posted by Kevin on Friday covers what's coming and our priorities for the first half of the year:  http://forums.autodesk.com/t5/fusion-360-product-roadmap/a-preview-of-where-fusion-360-is-headed-as-...

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Message 23 of 56

cekuhnen
Mentor
Mentor

Sadly nothing is mentioned

 

to address the slow sketch engine speed

 

and adv. surfacing tools

 

 

 

I wish after 2 years of mentioning it more focus would be put to finishing the tool set and abilities for surface tools.

 

In some areas is pales and is not as efficient or even impossible to do certain shape / form construtions forcing the user

to use kinda cumbersom work arounds to get something similar done.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 24 of 56

schneik-adsk
Community Manager
Community Manager

As I mentioned not every project is listed here... 

 

That said. The sketch team has been totally focused on reliability and has been slowly adding new feature and performance work.  Associative offset has been a ling lead project and very highly needed/requested. It is coming in the next Jan 23rd update so you should expect to see continued improvements.

 

As we are still working on some of our yearly planning I don't have good viability into surfacing so did not want to community until we know more. I am excited that we are getting TSpline face freezing very soon so there is progress. Not as fast as you want, I understand.

 

We will update the road-map with more information as confidence increases.

Kevin Schneider
Message 25 of 56

cekuhnen
Mentor
Mentor

The sketch offset is pretty amazing to have and needed. Great to see that this will come soon.

 

 

Through the last year with a lot of student projects and such, teaching Alias as well we noticed that in certain areas

solid modeling Fusion is amazingly fast and easy to use - because it is very logical like

select face and shell out solid.

 

But when it came to more organic shapes and you need quality surfaces it showed that the toolset is not ideal for it

and while possible sometimes resulted into a process to figure out how to get Fusion to surface what we wanted.

 

This however is more an observation through the vast amount of project I saw Fusion being used at.

 

So for asking what is the TS face freezing?

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 26 of 56

TMC.Engineering
Collaborator
Collaborator

I was wondering if there is a target date for the Mesh workspace release yet?  I am really looking forward to this.  From the video I saw it looks like you will be able to extract cross sections, is that correct?

 

Thanks for all the hard work on this great product

Timm

Engineer, Maker
System: Aorus X3 Plus V3, Windows 10
Plymouth Michigan, USA
Owner TMC Engineering
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Message 27 of 56

schneik-adsk
Community Manager
Community Manager

@TMC.Engineering no update yet but we want to land this mid year if possible. That's an uneducated guess right now. 

Kevin Schneider
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Message 28 of 56

nkloski
Collaborator
Collaborator
I am totally looking forward to the mesh workspace as well. I know that it will take a good many aspects from Meshmixer and bring them into Fusion, which will be really great!

Nick Kloski
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Message 29 of 56

RandyKopf
Collaborator
Collaborator

Fusion Product Roadmap Update -

The question is asked what are we looking for? 5X simultaneous CAM

I really need 5 Axis CAM for machining Rings on my www.pocketnc.com 5 Axis Mill.

🙂

Randy Kopf

Randy Kopf 

http://desktopartisan.blogspot.com/


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Message 30 of 56

jamie.q.white
Advocate
Advocate

How about giving the (already extensive) CAM feature-creep a break and focusing on basic reliabilty & performance?  Here are some examples:

 

- speed is abysmal

- cloud performance is abysmal

- F360 still crashes all the time; several times a day instead of several times an hour

- no way to abort if it goes into a calcualtion that might take it hours

- the pan, zooom, and rotate functions just randomly disappear

- the snap-to-reference point while sketching just randomly disappears

- ....

 

I could go on.  There is so much basic functionality and reliability that is missing or just plain doesn't work most of the time.  I've been a paid subscriber for several years now. AD stop adding features and make what you have work.

 

-jamie

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Message 31 of 56

jamie.q.white
Advocate
Advocate
I forgot to mention that F360 still steals focus all the time. When will this be fixed? Come on AD.
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Message 32 of 56

RandyKopf
Collaborator
Collaborator

Jamie:

 

Not to minimize excellent points you make. I don't beleive feature creep is needing 5 Axis simultaneous machining. It is core machining functionality now in HSM works. I do agree there is lot's of post's for little things that make sense to the authors but not what I call essential to CAM. Agreed for everything they add they have to support. And potentially takes away from what should be solid.

 

Well I'm not having the issues you are having... I literally run all day without issues you cite with the only aspect that doesn't apply to me is cloud integration. I have actual needs for simultaneous 5 Axis CAM. I have a www.pocketnc.com that does full simultaneous. I have some contract work I'm acquiring DeskProto to just compensate for the lack of this functionality in Fusion 360. I have 5 Axis 3D relief work to do on parts that would effect the quality if I attempt to break it up into 3+2 machining.

 

 

Randy

Randy Kopf 

http://desktopartisan.blogspot.com/


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Message 33 of 56

jamie.q.white
Advocate
Advocate

Well, from my point of view machinists have plenty of software to run their machines. It may not be ideal for you, but it exists. What I need does not exist, and what I am trying to use does not work very well.

 

1) I can't work reliably with the existing F360 software on my existing hardware.

 

2) I still can't work with a mesh, T-spline body, and BREP in one workspace in any software.

 

Instead of core machining support, take a step back and consider what would be core fabrication support.  That's additive fabrication.  There is no way to do what I do with a mill, no matter how many axes it has.

 

I won't win the additive vs. subtractive argument with a machinist, but surely a bit more balance to the product development trajectory is in order. Make what exists work well, then build new tools rather than duplicate functions that are already available.

 

-jamie

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Message 34 of 56

HughesTooling
Consultant
Consultant

A big percentage of the CAM development is just because it's in HSMWorks, their programmers aren't work on Fusion so it's not taking that much away from the Fusion development. Also I don't have all the problems you're seeing, as has been pointed out in another thread, if it was that bad for everyone there'd be a lot more complaints. Trying to figure out why you have problems is not going to be easy, there must be a conflict somewhere.

 

Mark

Mark Hughes
Owner, Hughes Tooling
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Message 35 of 56

TrippyLighting
Consultant
Consultant

@jamie.q.white wrote:

 

 

2) I still can't work with a mesh, T-spline body, and BREP in one workspace in any software.

 


 

That would require some explanation 😉

 

I've done this successfully with 2 T-Splines. One of them was massive and had 19,000 faces.  These were created in Blender and exported from there as as .obj quad meshes and iported into Fusion 360. There they were converted into T-Splines and from T-Splines into BRep bodies. Then mechanical features were added to be able to assemble these pieces and to mechnically interface witha PCB.

 

These were successfully 3D printed.

 

Actually I'd be hard pressed to find any other software than Fusion 360 that this can be done with.


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Message 36 of 56

cekuhnen
Mentor
Mentor

I do not do cam so I cannot judge that. Sped and stability wise fusion for me constantly improved. I still think alias kills fusion display hands down. It is just faster. Edge selection of 300 faces in fusion takes some long seconds to process - instantly in other cad apps. Maybe like with the 3D viewer the engines in fusion always do some extra things instead of like just selecting the edges.

 

but ok when it comes to quickly do g1 fillets on 360 edges Fusion just steams forward and does the job.

 

so it is like give and take I never after having used fusion and Alias looked back at my rhino license.

 

 

for me as product designer and faculty the really glaring issue in fusion are tee tremendous lack of serious surfaring tools and abilities.

so mu[ch is missing and making creating complex shapes a pain to nearly unreadable at the moment.

Claas Kuhnen

Faculty Industrial Design – Wayne State Universit

Chair Interior Design – Wayne State University

Owner studioKuhnen – product : interface : design

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Message 37 of 56

O.Tan
Advisor
Advisor
And to me drawings is a abandoned step child in Fusion, 2 years and still hardly usable, even Sim and CAM had more things done. Haha

I wonder once the deep linking update is done will this mean we'll see much needed features coming in or not. Glaring omissions from Fusion would be a proper part-assembly workflow, mirrored assemblies, BoM.


Omar Tan
Malaysia
Mac Pro (Late 2013) | 3.7 GHz Quad-Core Intel Xeon E5 | 12GB 1.8 GHz DDR3 ECC | Dual 2GB AMD FirePro D300
MacBook Pro 15" (Late 2016) | 2.6 GHz Quad-Core Intel Core i7 | 16GB 2.1 GHz LPDDR3 | 4GB AMD RadeonPro 460
macOS Sierra, Windows 10

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Message 38 of 56

TimeraAutodesk
Community Manager
Community Manager

Hey @O.Tan,

 

We appreciate the candid feedback. I'd like to once again reiterate that Drawings is an area of Fusion that has a very large focus, and it continues to be an area where we are dedicating a big portion of our development resources. We realize we still have a long way to go. We are proud of how far we have come in the last 2 years, and we're excited about the challange of completing the necessary drawings workflows for our customers. 

 

Here's a list to give you an idea of some of the things that the drawings team is working on recently that you can expect to see released soon.

 

- Custom scales

- Multi-asset support (i.e. you'll be able to place an exploded view on the same sheet as an assembly or single component view)

- Templates

- Text formatting

- Special characters (symbols) in the dimension and text commands

- Surface texture symbol

- Cosmetic threads

- Title block & border visibility control (for patent drawings)

 

Best,

Timera

 

Message 39 of 56

jamie.q.white
Advocate
Advocate

"I've done this successfully with 2 T-Splines. One of them was massive and had 19,000 faces.  These were created in Blender and exported from there as as .obj quad meshes and iported into Fusion 360. There they were converted into T-Splines and from T-Splines into BRep bodies. Then mechanical features were added to be able to assemble these pieces and to mechnically interface witha PCB.

 

These were successfully 3D printed."

 

That is a bodge, not a workflow. I can see the duct tape.

 

Fusion360 is missing three core workspaces:

 

scan

mesh

print

 

AD needs to implement these core fabrication functions.  Before further develoment of CAM and SIM workspaces, but after getting basic performance and stability worked out.

 

-jamie 

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Message 40 of 56

TrippyLighting
Consultant
Consultant

No, that's not a bodge. It's one of the key differentaion points of Fusion 360 and makes one heck of a difference for the things I do.

 

I would also consider myself a fairly keen observer of the CAD and 3D modeling market and have watched that market for 25 years.

Iv'e worked as a mechatronics engineer on a drawing board before CAD was invented and have worked with CAD software since it's very inception. HP ME10, Catia, AutoCAD (20 years) , Solid Works (12+ years), Geomagic Design (4 years), Blender (Subdivisionsurface  modeler (12+ years). I've tinkered around with Rhino, SolidThinking, MoDo, SketchUp,  and a good bit of other other software.

 

You may just simply have to accept that there are folks here on the Forum including AD employeees that have a boatload more experinence in a variety of CAD pacakges and that are trying to help you overcome your obstacles, of which some are self inflicted. Once you accept that you'll learn quicker and will be more productive in Fusion 360.

 

 

 

 


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