Fusion 360 Has An Export Problem
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I have tried just about every workaround to get Fusion 360 to export into .OBJ, which is incredibly easy in literally every other 3d modeling program. There are two official solutions:
1. Create a base feature, select the solid bodies to convert, Brep to mesh, and then set the output features
2. Go online, download the design as obj; this results in a low quality mesh with artifacts (no refinement options)
For option1, doing this for a selection of solid bodies with normal deviation of 2, took hours to complete (overnight) on an i7, 16Gb RAM machine. This process created mesh bodies for each solid body, but the mesh bodies cannot be group selected and exported as OBJ; they can only be saved one by one.
There needs to be a way to export multiple bodies simultaneously into a single .OBJ file with refinement options, preferably into a quad mesh. This is very typical functionality in other Autodesk products, including 3ds Max and Maya.