Feature Request: Rendering presets

Feature Request: Rendering presets

josh_l
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Message 1 of 3

Feature Request: Rendering presets

josh_l
Enthusiast
Enthusiast

Hi,

 

I am at the phase of doing a bunch of renders of a finished product. The Render workspace in Fusion is proving very clunky because I can't save and recall preset of my rendering setups.

 

I note that 10 years ago someone posted the same issue in this topic.

 

Yes you can use Named Views, which are great and more or less solve the camera position issue. however I want to be able to save and recall Environment settings, exposure, brightness, depth of field etc.

 

If you're trying to render the product with multiple surface finishes from multiple angles in multiple environments, Fusion is really quite difficult and requires you to burn huge amounts of time to get it done.

 

Autodesk: Anything you can do to give the render panel Save and Load buttons would be very much appreciated!

 

Cheers,

 

Josh

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142 Views
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Message 2 of 3

kacper.suchomski
Mentor
Mentor

Hi

A few suggestions:

  1. If you want to remember the views, you can save the view direction in the Views section of the model browser. This way, you can quickly refer to a specific perspective (assuming you manually change environments).
  2. You can control the finishes via the model configuration, which has been available for many months.
  3. If you want to render different projects from the same perspective, you can use an old trick - create a master file and insert individual projects into it (including turning off visibility or one by one); it works with the previously mentioned saved view to establish a constant perspective.

Kacper Suchomski

EESignature


YouTube - Inventor tutorials | LinkedIn | Instagram

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Message 3 of 3

josh_l
Enthusiast
Enthusiast

Thanks @kacper.suchomski for the suggestions. I'm already using suggestions #1 and #3, but #2 is something I'll look into so thanks for that.

 

What's still missing is an overall recall, otherwise it still requires me to keep notes on how each render was achieved. For example, one surface finish is more reflective than the other and looks better with the light sources rotated to a different angle, or perhaps a slightly different exposure setting, or perhaps a different environment all together. I'd like to be able to recall those in one go.

 

Thanks again for the suggestions!

 

Josh

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