(easy) Maintain wall thickness when extruding pipe geometry

(easy) Maintain wall thickness when extruding pipe geometry

Anonymous
Not applicable
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(easy) Maintain wall thickness when extruding pipe geometry

Anonymous
Not applicable

Untitled.pngI would like to taper this object while maintaining its wall thickness. Recommendations?

This is so elementary, thank you for the time & space.

 

 

 

 

 

 

 

 

 

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Accepted solutions (2)
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Replies (5)
Message 2 of 6

jeff_strater
Community Manager
Community Manager
Accepted solution

do this in two steps:  Extrude the pipe as solid, with taper, then add a Shell feature to make it hollow.  Extrude with taper of the hollow profile will not produce uniform wall thickness


Jeff Strater
Engineering Director
Message 3 of 6

g-andresen
Consultant
Consultant

Hi,

1. Extrude outside D with taper

2. "Shell"  with wall thickness

simple cone.png

günther

Message 4 of 6

jhackney1972
Consultant
Consultant

A little more involved.  Extrude inside and outside diameters as tapered surfaces.  Then patch each end and stitch all together.

John Hackney, Retired
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Message 5 of 6

jeff_strater
Community Manager
Community Manager
Accepted solution

screencast:

 


Jeff Strater
Engineering Director
Message 6 of 6

Anonymous
Not applicable

Thanks, I knew extruding a shell wouldn't work.

This is workable advice.

Something you can do in Blender is make a curve and some shape to extrude along it (along with yet another curve to determine diameter over its length), could I do similar in Fusion?

Thanks. Just trying to learn so I can play with my 3D printer and make cool kinetic art.

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