Each Hebrew character on a path is mirrored

Each Hebrew character on a path is mirrored

lynn.sim
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Message 1 of 29

Each Hebrew character on a path is mirrored

lynn.sim
Participant
Participant

I am trying to place this text on a circular path.  In the text dialog text window it appears exactly as it should.  But on the path each individual character is backwards.  I am using the Frank CurledLamed font, with the Windows Hebrew keyboard enabled.  The characters are entered using the Windows onscreen keyboard.

 

I also tried using the spline tool to create a curve.  Exactly the same results.  The horizontal and vertical flip options just make the problem worse.

 

שמע ישראל יהוה אלהינו יהוה אחר ואחבת את יחוח אלחיך בכל לבבך ובכל נפשך ובכל מאדך

 

Am I missing something, or is this a bug?  Any suggestions would be greatly appreciated.

This is the spline attempt:

lynnsim_0-1714252246059.png

This is the circular attempt:

lynnsim_1-1714252292513.png

Thank you.

 

I just tried using a regular rectangular text box.  The text appeared exactly as it should. So it appears that the text on path option is where the problem is.

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Message 2 of 29

CGBenner
Community Manager
Community Manager

@lynn.sim 

Welcome to the Community.  I have moved your post here for better visibility.  Hopefully you can get some good advice.  Good luck!

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Chris Benner
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Message 3 of 29

laughingcreek
Mentor
Mentor

your working from the back side of the sketch.  you can tell because the numbers on the axis are negative to the right.

laughingcreek_0-1714489671656.png

every plane and sketch has a front and a back.

Message 4 of 29

lynn.sim
Participant
Participant

Thanks, @laughingcreek.  However, I can rotate the image around so numbers go positive on the x and y axis, and flip it completely over, and the characters are still backwards.  I am not familiar enough with the Hebrew language to know what the different characters are called.  The little character on the right (יש)  has to be facing to the left.  (Sorry, tried to make it bigger, but it didn't work) With everything i have tried, including rotating and flipping the image, that character still points to the right.

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Message 5 of 29

CGBenner
Community Manager
Community Manager

@lynn.sim Hi, are you still looking for more help with this?

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Chris Benner
Community Manager

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Message 6 of 29

lynn.sim
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Participant
Yes, I am. A Fusion expert told me that is definitely a bug.

Thanks,
Lynn
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Message 7 of 29

CGBenner
Community Manager
Community Manager

@lynn.sim 

Would you be able to share your file for someone to take a look at?

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Chris Benner
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Message 8 of 29

lynn.sim
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Participant
I would be glad to. Should I just upload it here?
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Message 9 of 29

CGBenner
Community Manager
Community Manager

@lynn.sim 

Yes, that would work... unless it is top secret or something.  This way more people could take a look, and maybe someone will figure something out that helps you.

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Chris Benner
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Message 10 of 29

HughesTooling
Consultant
Consultant

@lynn.sim Have you experimented with the placement and flip options?

HughesTooling_0-1714750515292.png

 

Mark Hughes
Owner, Hughes Tooling
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Message 11 of 29

lynn.sim
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Yes, I have. The flip just flips the entire string, thus changing the order of the characters. I need the sequence to stay the same, but each character needs to be flipped individually.
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Message 12 of 29

lynn.sim
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Participant

CGBenner, which file format would be best for my upload?  Thanks.

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Message 13 of 29

HughesTooling
Consultant
Consultant

@lynn.sim wrote:
Yes, I have. The flip just flips the entire string, thus changing the order of the characters. I need the sequence to stay the same, but each character needs to be flipped individually.

IS the text supposed to be written from right to left rather than left to right? I guess Fusion is getting this wrong!

 

EDIT. I guess for a workaround you might have to use something like InkScape to create an SVG file if InkScape can create the text correctly. Another program that might be worth a try would be QCad and export as a DXF.

 

 

Mark Hughes
Owner, Hughes Tooling
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Message 14 of 29

lynn.sim
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Fusion is putting the characters in the correct sequence, and doing it from right to left as expected. The problem is each character being flipped backwards.
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Message 15 of 29

HughesTooling
Consultant
Consultant

@lynn.sim When I copy and paste you text into a text box on the XY plane (Fusion's set to Z up), I get this. Isn't this correct? EDIT. Sorry missed the last line in your first post. 

HughesTooling_0-1714756109767.png

 

 

Mark Hughes
Owner, Hughes Tooling
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Message 16 of 29

HughesTooling
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Consultant

@lynn.sim Don't know if this program might help, it reverses the sentence so mirroring would reverse it back but also make the character the right way around, I think. I haven't tried it out but it was suggested on another CAD forum as a workaround.

https://tadween.software.informer.com/

 

Mark Hughes
Owner, Hughes Tooling
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Message 17 of 29

lynn.sim
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Yes, this is exactly correct.  Now create a path and use Text on path.  That is when the problem appears.  I'm trying to use a circular path, but a spline path causes the same problem.

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Message 18 of 29

HughesTooling
Consultant
Consultant

@lynn.sim wrote:
Fusion is putting the characters in the correct sequence, and doing it from right to left as expected. The problem is each character being flipped backwards.

@lynn.sim Are you sure the text is from right to left without mirroring? When I try text on path the text is created from left to right on the path without mirroring.

Text box at the bottom which is correct? On path top without mirror is backwards but characters correct.

HughesTooling_0-1714757208285.png

 

Mark Hughes
Owner, Hughes Tooling
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Message 19 of 29

lynn.sim
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Participant

Mark, flipping the sentence reverses the sequence.  If you have THE and reverse it you get EHT (with the E reversed).  Fusion does the correct sequence, but reverses the individual characters.  It would be like having THE with the E reversed (reversing the T and H doesn't make a visible difference in this example).

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Message 20 of 29

lynn.sim
Participant
Participant

Mark, sorry, I took a closer look at what you were saying, and ran some tests.  I must have missed the fact that, with placement above path, no fit to path, no flipping, and left alignment, the text is written from left to right, with each character reversed (circular path makes it hard to tell where it starts and stops).  I've included a screen shot that shows the problem with text on path, and shows that a normal text block displays it correctly.

 

lynnsim_1-1714758411753.png

 

 

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