Drawing environment direction wrong when Z up

Drawing environment direction wrong when Z up

vaino_komulainen_ax
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Message 1 of 5

Drawing environment direction wrong when Z up

vaino_komulainen_ax
Contributor
Contributor

Hi,

I noticed that when Z is up direction in part, in drawing editor the environment lighting is wrong. Environment top is from the back.

If Y is up direction in part, then drawing environment lighting direction is correct and light comes from top.

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Accepted solutions (1)
815 Views
4 Replies
Replies (4)
Message 2 of 5

whittakerdw
Collaborator
Collaborator

Can you share a screenshot and an .f3d file of your model?

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Message 3 of 5

vaino_komulainen_ax
Contributor
Contributor

Hi,

Yes, of course. Here is the 3D model and drawing files with the Y axis pointing up.

 

I'll post the Z axis files in next post.

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Message 4 of 5

vaino_komulainen_ax
Contributor
Contributor

Z axis up

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Message 5 of 5

whittakerdw
Collaborator
Collaborator
Accepted solution

The issue is lying with the placement of the part from the origin. When you flip the view of the view cube, you have to use "Top" according to the origin (circled in red). What you were using is the top of the model which was really the side because the view cube had been moved

 

Z-up top orientation.png

 

Z-up.png

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