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Hi,
I am struggeling with rendering some glass parts. When applying a glass as a physical material and trying to render it, it seems that the defaul material (steel) is still visible. I have also added the glass as an appearance.
In the editing render environmen I see a perfectly transparent part (image1) , but after rendering or during in canvas rendering, I get a result as in image2. Does anyone have any idea what is happening here?
Thanks!
Solved! Go to Solution.
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