Community
Fusion Design, Validate & Document
Stuck on a workflow? Have a tricky question about a Fusion (formerly Fusion 360) feature? Share your project, tips and tricks, ask questions, and get advice from the community.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Create perpendicular holes in sphere

5 REPLIES 5
SOLVED
Reply
Message 1 of 6
surdu
1562 Views, 5 Replies

Create perpendicular holes in sphere

surdu
Participant
Participant

Hello friends,

 

What I want to achieve is have 4 holes, in a 90mm square pattern, perpendicular to the surface on a sphere surface.

 

The closest I got to my goal was using projected sketch, but the holes seems to be "drilled" straight down, instead of perpendicular to the surface:

Screenshot 2020-01-05 at 09.18.30.png

I noticed that if I choose to create the hole directly on the surface of the sphere (without using the sketch points as guides), the hole is drilled correctly, but I have no control over hole spacing and pattern:

Screenshot 2020-01-05 at 09.25.46.png

I also tried to project circles and then to use press/pull to create the holes, but first, it didn't work (I can't choose the projected sketch for pull/push), and second, I would prefer to use the Hole tool, as I would like to make the holes countersunk and the Holes tools helps with that a lot.

 

Any help would be greatly appreciated!

 

Thank you!

0 Likes

Create perpendicular holes in sphere

Hello friends,

 

What I want to achieve is have 4 holes, in a 90mm square pattern, perpendicular to the surface on a sphere surface.

 

The closest I got to my goal was using projected sketch, but the holes seems to be "drilled" straight down, instead of perpendicular to the surface:

Screenshot 2020-01-05 at 09.18.30.png

I noticed that if I choose to create the hole directly on the surface of the sphere (without using the sketch points as guides), the hole is drilled correctly, but I have no control over hole spacing and pattern:

Screenshot 2020-01-05 at 09.25.46.png

I also tried to project circles and then to use press/pull to create the holes, but first, it didn't work (I can't choose the projected sketch for pull/push), and second, I would prefer to use the Hole tool, as I would like to make the holes countersunk and the Holes tools helps with that a lot.

 

Any help would be greatly appreciated!

 

Thank you!

5 REPLIES 5
Message 2 of 6
JeromeBriot
in reply to: surdu

JeromeBriot
Mentor
Mentor
Accepted solution

Hello,

 

An idea:

 

You have to adjust the distance used to offset the planes.
 
1 Like

Hello,

 

An idea:

 

You have to adjust the distance used to offset the planes.
 
Tags (3)
Message 3 of 6
surdu
in reply to: JeromeBriot

surdu
Participant
Participant

Thank you very much again for your help!

 

I stumbled upon this myself as well, but I really would like avoid doing this for all holes (in reality, I have 16 holes, 4 on each "side" of the sphere). In the real project, I'm helped a little by the fact that I can use the projected corners as point for the reference plane, but still looks over-complicated.

 

I guess I will use this if nothing else better comes out.

 

Thank you very much for your time making the screen-cast ! Much appreciated!

0 Likes

Thank you very much again for your help!

 

I stumbled upon this myself as well, but I really would like avoid doing this for all holes (in reality, I have 16 holes, 4 on each "side" of the sphere). In the real project, I'm helped a little by the fact that I can use the projected corners as point for the reference plane, but still looks over-complicated.

 

I guess I will use this if nothing else better comes out.

 

Thank you very much for your time making the screen-cast ! Much appreciated!

Message 4 of 6
Beyondforce
in reply to: surdu

Beyondforce
Advisor
Advisor

Hey @surdu ,

 

Here is another technique:

 

Cheers / Ben
---------------------------------------------------------------------------------------------------------------------------
Did you find this reply helpful? If so please use the Accept as Solution or Kudos button below.

Need a new computer? Fusion 360 Hardware Benchmark: TESREG.com
Check out my YouTube channel: Fusion 360: NewbiesPlus

Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
Facebook | YouTube

1 Like

Hey @surdu ,

 

Here is another technique:

 

Cheers / Ben
---------------------------------------------------------------------------------------------------------------------------
Did you find this reply helpful? If so please use the Accept as Solution or Kudos button below.

Need a new computer? Fusion 360 Hardware Benchmark: TESREG.com
Check out my YouTube channel: Fusion 360: NewbiesPlus

Ben Korez
Owner, TESREG.com & Fusion 360 NewbiesPlus
TESREG - Fusion 360 Hardware Benchmark
Facebook | YouTube

Message 5 of 6
surdu
in reply to: Beyondforce

surdu
Participant
Participant
Accepted solution

Thank you both @Beyondforce and @JeromeBriot!

What I ended up doing is a combination of what @JeromeBriot suggested and my projection idea (see screen-cast below).

I'm really dissapointed to see that projections can't be used for tools like push/pull. I have to rethink some future steps on this project 😞

 

0 Likes

Thank you both @Beyondforce and @JeromeBriot!

What I ended up doing is a combination of what @JeromeBriot suggested and my projection idea (see screen-cast below).

I'm really dissapointed to see that projections can't be used for tools like push/pull. I have to rethink some future steps on this project 😞

 

Message 6 of 6
TheCADWhisperer
in reply to: surdu

TheCADWhisperer
Consultant
Consultant

When you get something "correct" - then File>Export and Attach your *.f3d file here and I will show you how I would have modeled the geometry.

0 Likes

When you get something "correct" - then File>Export and Attach your *.f3d file here and I will show you how I would have modeled the geometry.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report