Copy the Paste body into a new design file/

Copy the Paste body into a new design file/

kshea9RNL8
Collaborator Collaborator
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Message 1 of 11

Copy the Paste body into a new design file/

kshea9RNL8
Collaborator
Collaborator

Can a copy of a single body from the current model be pasted into a new design ?

Or achieve that by some other means?

 

Ken

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Replies (10)
Message 2 of 11

kshea9RNL8
Collaborator
Collaborator

Tried for some time and was unable but go through the time of asking how and then immediately find the solution grrrrrrrrrr

The reason it was not working is that the item was created via direct modeling, had to turn off the default "Time Line" on feature in the new design before "Paste" was available.

 

 

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Message 3 of 11

Anonymous
Not applicable

It must be a component. The right click and choose (save copy as). This will create a file. You can then insert that part into any design. Lot's of steps I know, but it works. Thanks 

Message 4 of 11

kshea9RNL8
Collaborator
Collaborator

I did get it finally but will look at you post more closely, thanks.

Honestly, I still have not figured out what is a body and what is a component or how to tell though lots has been read and viewed on the subject.

To make matters more confusing the words seem to be used synonymously at times, with in the browser it is under Bodies.

 

 

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Message 5 of 11

Anonymous
Not applicable
If you hover your pointer/cursor over the labels the components will always
have a little white circle to the far right. Bodies will not have this. You
can also move bodies into components by simply clicking and dragging them
directly onto the components label name. Hope this helps. I know you can
copy from design to design but you will loose your history timeline. Use
the (save copy as) it works great.
Message 6 of 11

kshea9RNL8
Collaborator
Collaborator

I use mostly direct modeling, the history seems so confusing presently and I've way more then enough confusion going on LOL.

 

Thanks for the tips, they do help clarify.

 

 

 

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Message 7 of 11

Anonymous
Not applicable
I came from the Program Rhino. The history is a helpful aid when it comes
time to fixing a possible headache. I rarely use it anymore but I'm glad
it's their. Definitely can hurt your head coming into Fusion from other
programs but it has many powerful tools that blows away other programs..
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Message 8 of 11

TrippyLighting
Consultant
Consultant

This section in the cavernous bowels of the learning materials refers to the difference between bodies and components in Fusion 360. The Assemble part of the Learn section has some video tutorials that also explain this.

 

You can only export components and assemblies out to be in their own design files into the data panel. A component will most often only one body but multi body design is also possible and useful for some applications.

 

Once you've gotten eh concept of components, the best way to start working with components is to adhere to:

 

Fusion 360 R.U.L.E #1
If in doubt, before doing anything, create a component and make sure it's activated.
All objects created after activating the component such as sketches, bodies, construction geometry, joint origins, etc.  are created in that component.

This has several advantages:
1. On activation the timeline is filtered to show only those items in the timeline that pertain to that component. That will make the quickly growing timeline much easier to work with.
2. If a component is exported to the data panel with "save as" this will also export the complete parametric design history.
3. Drawings can only be created from components
4. The joints in the "Assemble menu only work with components.
When another component needs to be edited for example to add geometry, it should be activated before doing so.

 

There are exceptions to that rule use as to any other rule. When you get more experience don't hesitate to experiment with other workflows if they suit the application better.


EESignature

Message 9 of 11

kshea9RNL8
Collaborator
Collaborator

Thanks TrippyLighting,

I do adhere to the RULE #1 but don't know why really but that it starts you out on the right path.

 

I guess I haven't yet discovered the needed value of a Time Line history when direct modeling seems to offer same or similar tools and with less confusion at least in the onset of learning.

Perhaps it is a if/when models/assemblies become more complex and I become more efficient that it's value will become more apparent.

At this point in time I'm not sure what is being missed by not using time line features.

 

I have read those links more then once and viewed many tutorial videos, again will not hurt, repeated readings do seem to offer up additional tidbits missed previously.

 

 

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Message 10 of 11

Anonymous
Not applicable
Well for many of us that make a living off of what we do from cad. Time IS
MONEY! So it helps our sanity and passes onto our clients efficient and
faster delivery of perfecting the designs to accommodate manufacturing when
change is needed. The ability of the program to auto update from those
changes is pretty amazing compared to other programs or (most). Fusion has
everything one needs to succeed. The CAM is a powerful tool too and I have
ran HAAS cnc machines on it extremely successfully. You will never find a
better packaged software suite anywhere else on the planet currently.
T-Splines is amazing and one could become like a Jedi Master at it with
enough practice. I have invented many products in my lifetime and this
software has a very bright future as long as people share and care to
support it and continue on as a family as I do in the community.. Have fun!
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Message 11 of 11

Anonymous
Not applicable

Hi innovatem,

 

You got it right. Thanks!

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