Sequence of operations :
Copy component 1 , Paste new to create component 2 , roll back history to before copy , update component 1 ( sketch and holes ) , move history back to end.
Component 2 is not updated. Why not ?
Solved! Go to Solution.
Paste New creates a new totally independent copy with no history back to the original. What you're seeing is by design.
Mark
Mark Hughes
Owner, Hughes Tooling
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That doesn't add up. When you roll the timeline earlier than when the copy was made, the copy should have any edits made to the original. That's the whole purpose of the timeline.
ETFrench
Paste New is not a feature, it is an operation. When you Paste New, there is not a Paste New feature in the timeline, the features that contribute to that component are just copied into the timeline.
Before:
@Anonymous wrote:
How do I get an independently movable copy of a component with history ?
You can get a MOVEABLE, as in drag around the screen, copy of a component with history simply by selecting a component in the Browser and select Copy and the Paste it into the assembly. It will update to match an changes in the original component and you can move it anywhere you desire.
John Hackney, Retired
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When you copy a component with joints then paste new joints referencing other components are converted into capture positions. Personally would like to keep the joints and if they lose reference just show a warning but unfortunately doesn't work like that.
Here's an example where the first joint references the main component, after paste new the joint is converted into a capture position. The second joint is between the 2 components in the subassembly and is maintained after the paste new.
Mark
Mark Hughes
Owner, Hughes Tooling
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Share your model and I’ll tell your what the problem is.
Export as a .f3d file and attach to next post.
I understand that copy/paste new is independent. But it should take a copy of the component at a specific time in the timeline. When you roll back beyond this point and change the original component, the copy command should than see the changed component and copy that. It also generates a base feature.
Why does it take the status of the component at the time "copy/paste new" was executed and not the status it has according to the timeline?
Copy/paste new is somewhat usable. But when you recognize an error in the base component on which the copy is based and you have already done a lot of work, you are screwed. Because a simple changeof the base component in the timeline before the copy/paste new is intended does not follow into the new component.
I accomplish your workflow you described in your post, I suggest you change your workflow. In the Screencast I demonstrate using the Boundary Fill command instead of the Copy/Paste New command sequence. This method will allow you to move your timeline back, add features to the original and then have them propagate to the copied (boundary filled) component when you drag the timeline back.
John Hackney, Retired
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Hej John,
Thank you for that great and helpful post, appreciate! From looking at your screencast, this does exactly what I wanted. I will give it a try tomorrow, as it is already 20:00 o'clock in Austria.
I will let you know if that workflow does the job.
Thank you!
Kind regards, Norbert
Wish I had realized this before I spent a day working on the "paste new" part. It's very unintuitive that Paste New creates a dumb solid rather than taking the history into account. To anyone at Fusion reading this, I'd propose a UI change to fix this:
There should be three paste options:
Those names and explanations need a bit of cleanup, but this would be very helpful.
John, thank you for the video showing the workaround. I'll be using that a lot.
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