Constraining a loft to be perpendicular to a sketch

Constraining a loft to be perpendicular to a sketch

doodooronron
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Message 1 of 7

Constraining a loft to be perpendicular to a sketch

doodooronron
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I have a loft between two different diameter circles, but when I mirror it around the larger circular face (Profile 2), there is not a smooth transition between the mirrored bodies. Is there a quick and easy way to force the transition to be perpendicular to Profile 2?

I'd be grateful for any suggestions.

doodooronron_1-1695520982121.png

doodooronron_2-1695521262895.png

 

 

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568 Views
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Replies (6)
Message 2 of 7

laughingcreek
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Accepted solution

you can try changing the continuity condition of the profile to direction-

laughingcreek_0-1695522192787.png

but I suspect you still won't be happy with the results

Message 3 of 7

laughingcreek
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Accepted solution

maybe the attached is what you after?

laughingcreek_0-1695522503197.png

 

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Message 4 of 7

doodooronron
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Ah, I missed that control. That could well do the job. I'll check it out.

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Message 5 of 7

doodooronron
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Yes, that's exactly what I was after.
Since posting my question, I had a good think about the problem and realised that the neater solution would have been to not mirror half of the component, but to add a second small circle on the other side and loft the three sketches, which I think is what you did.

 

I had just finished doing that when I saw your reply.

Thank you very much for going to all that trouble to solve my problem.

My result:

doodooronron_0-1695527305285.png

 

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Message 6 of 7

laughingcreek
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@doodooronron wrote:

... and loft the three sketches, which I think is what you did.

nope.  you should probably have a look at what I did.  it's much simpler.

Message 7 of 7

doodooronron
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Yes, it is different and looks simpler, except it's not clear to me what you did in sketch 1.
It looks like a path that is a sweep of points on a line that rotates as it gets shorter, but this newbie hasn't come across it before.
There's a lot to learn........

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