constrained rotation

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Hi,
I imported an assembly in Fusion360 from a stp file. It's a lamp.
The assembly consists of 63 components and its slight rotated on Y axis (I don't know the angle)
I want to move this assembly on 0,0,0 world axis and rotate it orthogonally.
In Rhino I do these steps:
I select all the parts, it's a snap, in Fusion360 tooks 10 seconds, the coloured wheel spins, Fusion360 thinks....then does the selection.
In wireframe viewport mode (or ghosted) I select the center point of an arc (body edge) as pivot rotation (how do I select the center point of that arc in Fusion360?), snap the second point on the quadrant of the same arc as reference axis, press shift to constrain the rotation (ortho), drag the mouse to finish the rotation.
In Fusion360 is almost impossible to select a rotational pivot if we have several components that are inside to each other (nested).
Also if i try to snap the pivot point it automatically aligns tangent to the surfaces, I can't aling it parallel to the ZX plane.
Please show me how to align a medium complex assembly slight rotated on all Y,X,Z, axis.
Thank you.
regards