Combining bodies that do not touch

- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
This is a function that is available in my current CAD system and it makes life a whole lot easier, I would have expected to see it in a program as powerful as Fusion 360.
I am currently modelling a Red Bull advertising concept for their Flugtag event and the model requires 200 Red Bull cans.
With my current CAD system I would use the pattern function to create the 200 cans and then I would join them even though they do not touch, this would result in one can being visible in the programs component tree.
With Fusion 360 I end up with 200 cans in the tree because the cans do not touch each other.
The only way to do it is to create a plate that touches the cans and then use that as the target body for all the cans but then the material issue arises.
Feature request?