I still need to resolve this issue. Help please!
I combined two bodies (a solid body and a t-spline.) The result is one solid body but it still retains the faces from the original bodies.
The problem is when I go to create toolpaths to cut the body pockets it is following the contour of the original faces. See attached.
How can I combine these faces?
Solved! Go to Solution.
Solved by vex. Go to Solution.
This may or may not work as it's a work flow that I normally use with Inventor:
Delete the two offending faces.
Patch the now large single area and stich boundaries.
Should have a single face.
My first attempt at a screencast:
http://autode.sk/1GdJuEE
That worked. Unfortunately, it caused some other unwanted changes in my body so I'm going to have to live with it the way it was. I think I found a work around on the toolpath issue so I think I'm good. I will definitely use this for my redesign. Thanks!!!
Ok, I'm back to the drawing board on this. That didn't work after all. I am attempting to machine the slot for the single coil pickup but it the outline intersects with one of the left over faces from when I combined bodies. (See pic 1) So, I can't select it as a contour which is the only way to machine this pocket that I'm aware of. Per the instructions above I am attempting to delete the two faces and recreate. When I delete the two faces the outlines still remains (see pic 2.) Is there anyway to fix this? If so, can I do so without destroying the pockets I have already created?
Thanks!!!
Tim
I can't share the file but here's a close up pic. I initally had a solid model with the pockets recessed. I created a t-spline outline with the organic shapes and combined them. The outline from the original solid model it the issue. It interests with my pocket.
I agree. It is totally a design issue. I'm going to hack my way through this and redesign for my next cut. Thanks!!!
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