Cannot create cylinder at plane / point intersection

Cannot create cylinder at plane / point intersection

Anonymous
Not applicable
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31 Replies
Message 1 of 32

Cannot create cylinder at plane / point intersection

Anonymous
Not applicable

This should be the simpliest thing ever , and i cannot even do it...

 

I just need to create a cylinder with the center starting at the intersection of a plane / axis ( i created a point )

 

I dont't know why i cannot select this point to use as a center , an idea anyone ?

 

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Replies (31)
Message 2 of 32

g-andresen
Consultant
Consultant

Hi,

an extrusion can only be created from a plane and not from a point.

günther

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Message 3 of 32

MoshiurRashid
Advisor
Advisor

Hi

 

Thanks for posting. Well, it is an issue that applies for everyone. You can't "snap" the center of the circle like in the sketch platform! I actually don't think it is a good way to use Cylinder command in the middle of the design. For primary shape it is ok but, for you, I think you should create a Circle by yourself and then Extrude it simply. 🙂

That gives you more control rather than Cylinder command.

 

Untitled.png

 

Moshiur Rashid
Autodesk Certified Instructor
ACP | CSWE
https://www.autodesk.com/expert-elite/overview

LINKEDIN | FACEBOOK

Message 4 of 32

chrisplyler
Mentor
Mentor

 

That's right. Personally, recommend STRONGLY to NEVER use the Create>Box, Create>Cylinder, Create>Sphere or Create>Torus primitive commands. The Pipe and Coil have their uses, but those first four are complete crap.

 

Message 5 of 32

Anonymous
Not applicable

Hi , 

Thank you, but i also tried in the sketch tool , and i also cant snap the center ..

I just need to create a cylinder a bit longer who fit in the hole under ....

 

 

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Message 6 of 32

MoshiurRashid
Advisor
Advisor

Click on "create sketch", select the plane. press "p" select the point. click ok.

Now you can snap it I think.

Moshiur Rashid
Autodesk Certified Instructor
ACP | CSWE
https://www.autodesk.com/expert-elite/overview

LINKEDIN | FACEBOOK

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Message 7 of 32

chrisplyler
Mentor
Mentor

 

Use the Project tool to capture the hole in the new sketch. It will get a center point with it as well. Then you can sketch the smaller circle you want, or even just offset the projected one by a small negative amount such that the cylinder you will be extruding will fit into the hole with a bit of clearance.

 

 

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Message 8 of 32

TheCADWhisperer
Consultant
Consultant

@Anonymous wrote:

This should be the simplest thing ever, and i cannot even do it...


File>Export and then Attach your *.f3d file here and someone will demonstrate a simple technique (or two).

Message 9 of 32

davebYYPCU
Consultant
Consultant

Where did the hole in the bar come from?

Sketch or primitive?

 

Extrude two directions, from the face of the bar.

 

Might help....

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Message 10 of 32

Phil.E
Autodesk
Autodesk

Hi,

 

You said a few replies back:

 

"Hi , 

Thank you, but i also tried in the sketch tool , and i also cant snap the center ..

I just need to create a cylinder a bit longer who fit in the hole under ...."

 

It sounds like you tried a sketch. When you are in that sketch, use the Project Geometry command. Select the axis and/or point. This workflow is what allows you to make a connection between previously created geometry/features and current sketches.

 

You'll see a dot appear that represents the intersection of the axis and your sketch plane. Use that to sketch a circle.

 

If those previously created features are edited and change shape, the sketch you want to make will update to keep everything in line as you are intending.

 

2020-04-07_1224.png





Phil Eichmiller
Software Engineer
Quality Assurance
Autodesk, Inc.


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Message 11 of 32

fusiondesigner
Contributor
Contributor

There doesn't seem to be any reason why this feature isn't supported. There is a plane on which the cylinder is being created, and a reference point on that plane at which to place the center. So why doesn't the center placement snap to that point? Creating a sketch for every such operation is not a sustainable workaround, this needs to be fixed.

 

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Message 12 of 32

TheCADWhisperer
Consultant
Consultant

@fusiondesigner wrote:

Creating a sketch for every such operation is not a sustainable workaround, this needs to be fixed.


I recommend using sketches rather than placed primitives.

Message 13 of 32

davebYYPCU
Consultant
Consultant

21st century logic, (am I too old?)

 

Make a box,

make an Offset Plane

make an Offset Plane

make a work point,  that is not compatible with a cylinder start point.

 

To avoid sketching / extruding a circle,

 

in a sketched based parametric modelling program.

 

 

Message 14 of 32

fusiondesigner
Contributor
Contributor

@davebYYPCU wrote:

"make a work point,  that is not compatible with a cylinder start point

 


Why is a work point created as an intersection on a plane not compatible with a cylinder start point, for a cylinder starting on that plane?

 

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Message 15 of 32

fusiondesigner
Contributor
Contributor

@TheCADWhisperer wrote:

I recommend using sketches rather than placed primitives.

I agree it can be done with a sketch, but that is not really an answer to the question as to why it doesn't work with placed primitives. When models, components, assemblies have to maintained, modified over several years with hundreds of branches, with components ranging from a few millimeters to several meters across all in the same model, "create a sketch" for every little thing doesn't really work.

 

Either you have direct 3d modeling, or you don't. A fresh installation of Fusion 360 starts in the Design workspace with direct solid modeling, not sketching. 

 

I made the video above to illustrate only one case of the problem. For example, the corner of a box works as the start point for a cylinder. So why doesn't it work with any other marked point on one surface of the box? This is a shortcoming and should be addressed.

 

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Message 16 of 32

davebYYPCU
Consultant
Consultant

Because the work point does not carry the properties of a plane. 

Construction (Work) geometry (graphics articles), have no actual geometry to snap to. 

 

Cylinder is just a macro for extrude circle, looking for a sketch point, and will align to that point's sketch plane in the process.

 

Sketches and or Parameters hold the file geometry details. 

(I can but don't use DM.)

 

Might help....

 

Message 17 of 32

chrisplyler
Mentor
Mentor

@fusiondesigner wrote:


I agree it can be done with a sketch, but that is not really an answer to the question as to why it doesn't work with placed primitives. When models, components, assemblies have to maintained, modified over several years with hundreds of branches, with components ranging from a few millimeters to several meters across all in the same model, "create a sketch" for every little thing doesn't really work.


 

LOL that's EXACTLY how it really works.

 

Did you read my prior post in this thread? The primitives are crap. If you use one, you're shooting yourself in the foot.

 

 

Message 18 of 32

TheCADWhisperer
Consultant
Consultant

@fusiondesigner wrote:

..."create a sketch" for every little thing doesn't really work.

Attach an example of your typical work here.

Preferably 3D geometry file(s), but 2D, or photo if not 3D.

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Message 19 of 32

fusiondesigner
Contributor
Contributor

@chrisplyler wrote:

LOL that's EXACTLY how it really works.

 

Did you read my prior post in this thread? The primitives are crap. If you use one, you're shooting yourself in the foot.


I encourage you to give the primitives a try. I suspect you have been impeding yourself for years by not using them to their full potential and by staying stuck in "draw in 2D and extrude" mode.

 

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Message 20 of 32

laughingcreek
Mentor
Mentor

@chrisplyler is 100% right about the primitives.  they are crap.  We use fusion primarily for the parametric abilities.  the primitives completely lack the capabilities needed to make strong robust parametric models.

honestly, you you really just want to use primitives, there are other programs that are better suited to that work flow.  tinker cad comes to mind.

but then you would be limiting your ability to create mechanical models with any serious level of complexity.