Hi,
As you have just found out, there are perils to moving things around instead of using joints and turning visibility
on and off. You will also run into performance issues if you do this a lot in a design because every time you move
something it will force fusion to recalculate. That is fine if you do it once or twice but if you move say five parts in a
row in the timeline then fusion recalculates EACH ONE in turn EVERY TIME. Performance of complex designs can
slow down to a crawl. Using joints causes fusion to only calculate what it needs at that time, not the whole design.
The usual workflow that the forum recommends is this. Either design your parts at the Origin and then use a joint
to connect it to the assembly as you design; or design the part in place and use an As Built joint to join it up. This
will stop you using the move function most of the time. The most common reason people move things in a design
with problems in the forum seems to be because they cannot see what they are doing because a part is in the way.
The Browser Tree has little Eye icons on it to turn the visibility of everything on or off. It is perfectly reasonable and
possible to do this mid operation so you can see. I often will do something like a combine cut where I turn things off
to select the correct piece as a cutting tool and then turn visibility back on.
You will find that if you avoid the Move command and use joints and the visibility on components that your workflow
will become much easier and performance will remain quite good.
Cheers
Andrew