can't move a sketch

can't move a sketch

Anonymous
Not applicable
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119 Replies
Message 1 of 120

can't move a sketch

Anonymous
Not applicable

I'm struggling to do very basic things in Fusion 360, including moving sketches.  The instructions here do not work for me at all:
http://fusion360.autodesk.com/resources/akn/view/NINVFUS/ENU/?guid=GUID-FFD25CD3-0707-429E-B0E6-B7F9...

For example: I sketch a centerpoint circle.  Then I want to move that circle.  I right click, select 'move,' and the dialogue pops up saying "no selection."  The circle is no longer select-able.  WTF #1.

I change mode from "bodies, sketches.." to "move sketch objects" and now I can select the center point and get the manipulator.  Progress!  Then I move it along the x axis, lets say 300mm, click ok, and... nothing happens.  WTF #2.

Going back, I find the only change I CAN make is rotating the circle about a moved pivot point.  For some reason that actually moves the sketch.  WTF #3.

 

Clearly I'm missing something...  

 

119,781 Views
119 Replies
Replies (119)
Message 21 of 120

solanoone
Participant
Participant

So can you turn this off? 

 

I can't move a rectangle that a snapped to the corner of another rectangle. 

 

The left click then right click isn't working for me to remove a constraint. Can you turn the auto constraint off?


@Anonymous wrote:

I'm struggling to do very basic things in Fusion 360, including moving sketches.  The instructions here do not work for me at all:
http://fusion360.autodesk.com/resources/akn/view/NINVFUS/ENU/?guid=GUID-FFD25CD3-0707-429E-B0E6-B7F9984CDC4C

For example: I sketch a centerpoint circle.  Then I want to move that circle.  I right click, select 'move,' and the dialogue pops up saying "no selection."  The circle is no longer select-able.  WTF #1.

I change mode from "bodies, sketches.." to "move sketch objects" and now I can select the center point and get the manipulator.  Progress!  Then I move it along the x axis, lets say 300mm, click ok, and... nothing happens.  WTF #2.

Going back, I find the only change I CAN make is rotating the circle about a moved pivot point.  For some reason that actually moves the sketch.  WTF #3.

 

Clearly I'm missing something...  

 



@Anonymous wrote:

I'm struggling to do very basic things in Fusion 360, including moving sketches.  The instructions here do not work for me at all:
http://fusion360.autodesk.com/resources/akn/view/NINVFUS/ENU/?guid=GUID-FFD25CD3-0707-429E-B0E6-B7F9984CDC4C

For example: I sketch a centerpoint circle.  Then I want to move that circle.  I right click, select 'move,' and the dialogue pops up saying "no selection."  The circle is no longer select-able.  WTF #1.

I change mode from "bodies, sketches.." to "move sketch objects" and now I can select the center point and get the manipulator.  Progress!  Then I move it along the x axis, lets say 300mm, click ok, and... nothing happens.  WTF #2.

Going back, I find the only change I CAN make is rotating the circle about a moved pivot point.  For some reason that actually moves the sketch.  WTF #3.

 

Clearly I'm missing something...  

 




 

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Message 22 of 120

Oceanconcepts
Advisor
Advisor

If a constraint is visible, you can just select it and hit the Delete key. 

 

It does matter how you select objects to be moved- you may need to select all lines defining a shape, rather than the profile it creates, to use Move. 

- Ron

Mostly Mac- currently M1 MacBook Pro

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Message 23 of 120

solanoone
Participant
Participant
ok i al able to delete it. it doesn’t say delete constraint. It seems to work if i just get the lucky. i still can’t move a part i used the origin position. why is this so hard to move in this application? other apps are super easy compared to this. also when I draw and use a endpoint of another drawing it automatically has the constraint. Can i turn that off?
Message 24 of 120

Oceanconcepts
Advisor
Advisor

If you sketch a line, and snap it to another sketch element or an object, Fusion automatically applies a constraint. Most would regard that as an important feature, and I don’t think there is any way to turn it off. But you can delete the constraint after the fact if you later want to move the object. Deleting any visible constraint is an action of simply selecting and pressing Delete. 

 

A separate issue is a “hidden” constraint- such as you get when you draw a circle at the origin point. In that case left clicking on the point will bring up the “delete coincident” option, as described in post #5 here. Make sure you are using the Select tool when you select the center point with a left click, move outside the circle, then right click to get this menu.

 

Fusion 360ScreenSnapz025.png


After you delete the coincident constraint the circle can be moved freely. I tend to think hiding those constraints makes the Fusion interface harder to understand- I believe there was an Idea Station post related to this.

 

What applications are you comparing Fusion to? I don’t find moving objects in Fusion to be particularly difficult compared to other CAD programs I have used. But you do need to get used to the way Fusion handles constraints and the limitations imposed by the parametric environment, if that is not familiar to you. And there are quirks, like the hidden constraints, that are unnecessarily confusing.  

- Ron

Mostly Mac- currently M1 MacBook Pro

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Message 25 of 120

Anonymous
Not applicable

I'd consider explaining moving stuff around with this in the sketch tutorial in a very called out way. As someone coming over from Illustrator this was so frustrating I gave up on my last project and hand drew it because it was taking to long to work this out. Nowhere is how to move stuff around really spelled out with how this works in the Sketch tutorials. 

Message 26 of 120

TheCADWhisperer
Consultant
Consultant

You might post a suggestion in the IdeaStation for "Sketch Blocks".

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Message 27 of 120

TrippyLighting
Consultant
Consultant

That idea is there already!

Search the idea station for sketch block or sketch groups and throw your vote in the hat.


EESignature

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Message 28 of 120

mcobb
Advocate
Advocate

Just started with Fusion 360 also and ran into the same kind of basic frustration with being able to move an entire sketch.  It reminds me of a similar challenge I had with Revit where I couldn't understand its zanny dimensioning approach.  After some time I came to realize I was applying another programs logic to a new tool that was intended to accomplish something different.  I wonder if this whole sketch object immovability is a similar challenge.  Maybe the difficulty with moving sketch objects is precisely because they are so designed to be foundation construction lines for more flexible elements.  Still wish I could move them.  :).  Arg.  I hate learning curves.

Regards,

Mike
Message 29 of 120

simon.dyer
Advocate
Advocate

'Move a sketch' - solved??

Im not sure how old this post is, but I always struggle when moving sketches.

Recently I found the block size of an object was wrong and wanted to move the sketch that I created other bodies from, rather than copy the sketch to a new position and have to rebuild everything.  from my understanding this is how Fusion is supposed to be used.

But to make this change, I find myself deleting numerous random constraints until it works.  I find it very hard to determine what is holding the sketch in place.  @jeff_strater, am I just too much the newbie, or are there some helpful changes to the interface that could assist.

I've demonstrated my frustration and eventual solution here:
http://autode.sk/2zwESYl

 

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Message 30 of 120

simon.dyer
Advocate
Advocate

Hey @jeff_strater,

 

Please help us?  Is there a tutorial maybe?  I get really stuck on these sketch moves.

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Message 31 of 120

jeff_strater
Community Manager
Community Manager

Thanks for the video.  Unfortunately, there is no tutorial that I'm aware of.  You've figured out the problem - if you select geometry that is either fixed or projected, you won't be able to move anything.  I tend to avoid window select with sketch move, because you get everything.  While it's a bit painful, I tend to just select the geometry I want to move one at a time.

 

You could write an add-in to select only unfixed or non-reference geometry, but I'm not sure it's worth the effort.

 

There are a few things we could certainly do in Fusion to make this easier.  I've seen a request to just be able to unfix all the fixed geometry in a sketch.  The problem is that Fix/Unfix is a toggle.  So you can't just do a window select and unfix everything.  That would also be relatively easy to do in an add-in.

 

Sorry I can't be of more help.

 

Jeff


Jeff Strater
Engineering Director
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Message 32 of 120

jeff_strater
Community Manager
Community Manager

The attached is only very lightly tested, but does work on simple cases.  It will unfix all fixed geometry in the active sketch, or in a sketch selected in the browser.  Caveat emptor...

 

Jeff

 

 

 


Jeff Strater
Engineering Director
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Message 33 of 120

simon.dyer
Advocate
Advocate

Thanks for the quick response @jeff_strater, unfortunately it didnt unfix my stuck geometry, although it reported it.  Did I use it wrong?  Just watch the beginning and end of this video

http://autode.sk/2i66P2i 

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Message 34 of 120

jeff_strater
Community Manager
Community Manager

more than likely, this is because there is projected (reference) geometry in this sketch.  Hard to say without the model.  Let me modify the script to handle that...

 

What this won't do is to remove any dimensions between the selected geometry and any external geometry.  In your case, though, you want to move everything, so this should not be a problem

 

Jeff


Jeff Strater
Engineering Director
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Message 35 of 120

jeff_strater
Community Manager
Community Manager

Hi @simon.dyer,

 

Here are two more versions of the script.  The first one ("unfix all geometry") is the same one I sent yesterday, but also handles doing "break link" on projected geometry.  As in the one yesterday, this will make all the sketch geometry in the sketch (either the active sketch if you're in sketch mode, or the selected sketch).  The second ("unfix selected geometry") has the added feature of, if you are in sketch mode, you can select a subset of the geometry, and it will only unfix/break link on that geometry.  Note that this will not always guarantee that the sketch can move (there can still be dimensions to other fixed/reference geometry).

 

As before, I didn't spend a lot of time on this.  Probably needs some polish, and as with any software, there are no doubt bugs in it...

 

Jeff

 


Jeff Strater
Engineering Director
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Message 36 of 120

Anonymous
Not applicable

FIX IT PLEASE!!!!   very irritating thing!!  this had me super annoyed this evening thought i was going mad!!!!

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Message 37 of 120

TrippyLighting
Consultant
Consultant

Great introduction of yourselves yelling around in a forum with your first post!

 

What do you want fixed ?

 

 


EESignature

Message 38 of 120

sevesp2
Explorer
Explorer

Hi all.

 

I also find moving/copying sketch objects extremely frustrating ....  and I am not only sure, but convinced, that there are (and I hope your people at Autodesk, will .... ) find a better and easier way of doing those functions ... 

 

The first way I can think of (until you find a better solution) is to add guidance on the own function in the screen telling the users what is wrong or missing or what needs to be done in order for the move/copy tool to work.

 

I have seen to topic of people finding it difficult/problematic in many Internet searches, so it cannot be that so many of us are wrong. There must be something else that dictates that your Move/copy defies any intuition or logic when using computer software ... 

 

Perhaps there should be a tab that says ´override existing constrains ... or something like that. 

 

Just a though ...

 

Santiago

 

 

 

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Message 39 of 120

Anonymous
Not applicable

Yes I'm using the free version @ the moment so I can't complain. 

 

But how on earth did nobody test this move and rotate @Anonymous? 

 

I started in the wrong orientation and no way to rotate now. I changed the setup for default up type here:

 

https://knowledge.autodesk.com/support/fusion-360/getting-started/caas/screencast/Main/Details/0906955a-2f7e-4f01-9aef-ba82d4dbfdbe.html

 

In the hopes I won't need a rotation. I stil can't believe this is true.

 

Cheers

Herman

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Message 40 of 120

TrippyLighting
Consultant
Consultant

@Anonymous I've flagged this to the discussion_admin as inappropriate as it includes rude insults and does not add anything to the topic. I strongly suggest you read the Forum rules before your next post!

 

 


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