Boulbous cube extraction

Boulbous cube extraction

deboisluc
Explorer Explorer
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7 Replies
Message 1 of 8

Boulbous cube extraction

deboisluc
Explorer
Explorer

Hello all,

I've come up against something i can't seem to wrap my head around doing.

 

1) We're trying to extract the central boulbous cube of 3 cylinders placed at 90deg from each other.

I can't get the split body tool to function on anything and all the other tools are giving me grief. 

Feels like it's something that should be easy. Just remove the outer portions of the cylinders and keep the center that is all connected.

 

2) Any way we can keep the cylinder edges we're removing showing as ghosting?

 

Thank you all for your help.

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Accepted solutions (2)
384 Views
7 Replies
Replies (7)
Message 2 of 8

TheCADWhisperer
Consultant
Consultant

@deboisluc 

Intersect.

Can you File>Export your *.f3d file to your local drive and then Attach it here to a Reply?

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Message 3 of 8

deboisluc
Explorer
Explorer

I don't know why it didn't attach the image. Apologies.Screenshot 2026-06-18 214727.png

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Message 4 of 8

deboisluc
Explorer
Explorer

Here you go. Thanks!

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Message 5 of 8

TheCADWhisperer
Consultant
Consultant
Accepted solution

@deboisluc 

Something like this?

 

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Message 6 of 8

deboisluc
Explorer
Explorer

Holy Moly. 

That looks right. I'm just baffled on how you got there.

I can't get to replicate your result with my file using the combine tool in intersect mode.

 

Seems like the main difference is that you're starting from a single object, and I'm creating and trying to interface 3.

Am I creating a solid object with the way my cylinders are created/interfaced? Might that be why the program isn't cooperating?

Does that sound about right?

Thanks for your help and time.

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Message 7 of 8

andrew2085
Advocate
Advocate
Accepted solution

Your last two extrudes are set to join and you end up creating a single body. You need to change them to new body so you end up with three bodies, then you can use the boolean feature on them. Or as a shortcut, just set the last two extrudes to intersect.

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Message 8 of 8

deboisluc
Explorer
Explorer

Good Catch. Thanks for giving it a look.

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