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Bend/distort/deform complex 3D model - is it possible?
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Hey Guys.
When I'm creating models for customers it usually needs to be bolted to a curved surface. Is there a way in fusion to simulate this bending of the model?
i need to create the model for the technical drawings for a subcontractor that makes the molds but i need to visualise the curved model for the customer. models are complex in the matter of riffels and holes as the model shown in the picture.
How can i morph/bend it so it fits and i can see how the material acts under this bending?