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>I previously responded to a related post, but discovered it was 'resolved' so it may not get any attention/help.....<
I'm having a problem applying material and appearance.
F360 2.0.2377, Win10p
At the moment, I have 8 parts. I'm only using 2 materials and 2 appearance models (brass and steel).
According to the properties of each item, the Material and Appearance settings are correct. I have been having issue
getting these properties to be retained by the individual parts, but for now, it just seems to be a rendering issue; I've applied the correct material and appearance, and the properties tended to NOT change, but those setting seem to be okay for now.
All the Brass items seem to be rendering properly except one, while there is only one steel item that is properly rendered (1 of 4).
The steel parts, except for the one, have taken the same appearance as that of the brass ones.
The one brass item shows a knurled brass finish on one face, but the setting is for polished brass. I had attempted previously to get it to show knurled, but it didn't do it.
This thing is confused 10 ways from Sunday
ETA: interesting development... the parts seem to render OK in the Android App.. only look wrong in the actual application. hmmmm 😕
Solved! Go to Solution.