Any way to combine and fuse geometry imported from 3ds max?

Any way to combine and fuse geometry imported from 3ds max?

ptxxx2
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Any way to combine and fuse geometry imported from 3ds max?

ptxxx2
Community Visitor
Community Visitor

Hi everyone, I am a new Fusion user and I am trying to integrate Fusion in my pipeline. 

I am trying to figure out how to import geometry already made inside 3ds max, combine and fuse these pieces. 

 

Please find image attached, the idea is combine these different pieces and add a fillet in the intersection.

 

Untitled-1.jpg 

Thakns for your time. 

 

 

Regards,

 

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innovatenate
Autodesk Support
Autodesk Support

Those look like mesh bodies. What file format are you using? It may help if you upload the files as an Inventor file, SAT, STEP, or IGES form 3DS Max (if that is an option).

 

To use the files that you have, you should use the convert command to convert those bodies into Solid Bodies (B-Rep).

 

It may help to convert the mesh body to a Sculpt (T-Splines body) first and then convert it to a B-Rep solid.

 

 

Check out the below help topics and let me know if you have any questions.

 

http://knowledge.autodesk.com/support/fusion-360/learn-explore/caas/CloudHelp/cloudhelp/ENU/Fusion-F...

 

http://knowledge.autodesk.com/support/fusion-360/learn-explore/caas/CloudHelp/cloudhelp/ENU/Fusion-F...

 

Thanks,

 

 




Nathan Chandler
Principal Specialist
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