Aligning parametricly defined objects
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I've been searching threads for a solution to this, and can't find anything. I hope someone has a suggestion for something I've missed other than "it can't be done".
Basically, to simplify the scenario, imagine you have two overlapping cylinders that have been shelled out. Their sizes are parametrically defined, and you want them to overlap each other at some parametrically-defined offset related to their size. You want one of the cylinders intact as a shell, and the other one "stuck" onto it at the defined spot. (Basically, not overlapped like a Venn-diagram. In admittedly terrible ASCII art, like this -> CO vs (0) ...)
From what I can tell, moves can't be set with parameters. The threads I've found have suggest if you need to use parameters to position two bodies, create components from them and use a rigid joint, which can be set with parameters.
The problem with that is you can't define, as far as I can tell, any binary operations between the components (ie, subtract a component) -- it just overlays them on each other. If I was doing this by hand, I'd create probably create three cylinders, shell the first, align the second and third at the right point on top of each other, subtract the second from the first, shell the third and then combine the first and third via a join.
Is this just not possible with Fusion 360? Worst-case I might just create the object I need in something else like OpenSCAD and import it into Fusion 360, but I'd be stuck using STL imports, and they're pretty much terrible in Fusion360.
Any suggestions?