Add pipe to vertex of 3D body
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This is a design for 3D printing.
I have a polyhedra (rhomboid pyramid: rhombus base + 4 triangular faces) that is inverted and shelled out like a cup. I want to add a luer lock port that goes to the vertex of the polyhedra for injecting fluids. In Fusion360, if I extrude a tube, there's a tiny bit that juts into the interior that I don't want.
Close-up:
An failed attempt at another solution:
I had also tried a version where I made a pipe and then combined it with the polyhedra, but then I get the issue that the pipe doesn't penetrate the wall. I had expected that after combining, I would get faces that I could delete to create the hollow channel that extends into the interior, but no success. I no longer have the CAD file for that version, but here's a photo of the 3D-printed result for your reference:
I've been wracking my brain on this. There should be a super simple solution, but it's escaping me. Would love to get some help.