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I have a plane (actually the surface of an existing object) on which I produced a sketch. I selected to do a Revolve using that sketch BUT I selected as the axis of the revolve the actual vertical axis of the 3D environment. That is, NOT a line or axis within the sketch itself. It seems to accept he fact that I accepted that at the axis of revolution. It did not give me any warnings or errors indicating that it might not be allowed.
But when it shows the Revolve that it's about to do, it is NOT revolving around the selected axis. It appears as though it's somehow selecting something from the sketch plane, maybe an edge, or maybe it's "projecting" the selected axis (which is NOT within the sketch plane) ONTO the sketch plane and using that as the axis.
I've included a simple example of what's happening.
That just seems very weird to me. It's certainly not what I wanted or expected it to do. Are rotation axis actually RESTRICTED to being within the plane of the sketch? If so, I would expect that either it give an error if a non-plane line or axis is selected for the axis OR that it show on the sketch plane WHAT it's actually going to use as the axis, with maybe an advisory message that it's shifted the axis onto the plane.
And, by the way, every once in a while when I'm specifying arguments for a Revolve, the dialog will show Type as Full but still show the Angle edit field. Usually the Angle field just disappears when Full is selected, but other times it's still there.
Solved! Go to Solution.