Hello everyone,
I am a 3D wood shaping artist and I am struggling trying to generate 3D smoth surface from a random closed spline shape.
The T-spline does exactly what I want but how can I get its outline fit to my (closed) 2D spline? Or what it the right way to do so?
This is the 2D splines I have;
And this is the kind of 3D surface I'd like to generate.
But not square, with my 2D slpine outline!
I didn't found anything in the surface or solid functions neither in the forum.
Any ideas?
Well Cam Bam "Profile carve" does that quite well but angles in 2D spline shapes results in angles in 3D shape and I'd prefer to stay in Fusion environnement.
Thanks a lot for your help. ๐
Alexis
That 2D sketch in no way represents 3D geomerty and I find you post does not explain well what you want to do with that sketch.
Can you create a hand sketch with pencil/paper that shows what shape you are looking for?
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