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Hi guys, I noticed some strange behavior with circles drawn on a plane (I didn't create an offset plane, I used 3d geometry as the pane, which wasn't touched throughout my edits.
My goal was to create tubes and route them.
The circles are a 2d sketch on a plane (used as marks where the cross-section of the tubes will be positioned) and I use a 3d sketch for the path for the tube command.
When a change in the parameters (distance between center was made universally) was made, circles (on this specific Sketch) were "bend" outside the 2d plane in order to satisfy the change).
I was under the impression that the sketch was constrained on the provided when designing 2d plane.
Is this not the case with fusion ?
I read in a post that this maybe would have been the case if I had constructed an offset plane (same plane as before but constructed one).
Can anyone explain?
Solved! Go to Solution.