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Sneak peak of GPU rendering plugin for Fusion360
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I'd started this plugin way back in 2015, but never had time to work on it and was recently able to bring it back to life. It is still in the early stages yet, so this is a preview of it. but it does near real time gpu PBR pathtracing on an NVIDIA GPU from your fusion project with octanerender. (should also be able to get a mac hardware version too)
hoping to get a public release out of it in the next few months.