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Render environment global position of the components
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Hi.
Sometimes, if i want to render a part with a custom environment, i would like to move it around without dependancy to the design axis. (without it, it just looks odd when theres a horizontal background upside down + tilted, because thats the component pos).
i can do several tricks to make it work, but it just a waste of time.
i think rendering has nothing to do with the actual positions of the design.
pretty sure it'd benefit a lot of engineers to have a "direct edit" in rendering environment, to just quickly move around components without ungrounding and braking some dependencies.