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Problem with converting Meshes to Body
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Hello everyone,
I've been using Fusion 360 paired with a fusion to sdf plugin to create sdf files of a model that I'm currently simulating in Gazebo. For the plugin I need to convert the meshes that make up the model into bodies, and it all works fine except for one more complicated mesh. It converts fine, but the issue is that converting the mesh will turn it into 50+ bodies, each a seperate part of the mesh, and I need to make sure that its only one body. Is there a reason for why the mesh converts into dozens of bodies instead of one, and is there a way to make it convert into one?