Malfunctions with the latest update of Fusion
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Hi Fusion 360
after installing the latest Fusion update (about a week ago), I encountered numerous malfunctions in my application, some even serious.
Here's what happens to me in particular
1 I found different behavior in the transform2 function of the occurence object. My application can create a component by extruding a DXF file. Many DXFs do not have the origin coinciding with a point of its bounding box, and therefore, after having extruded the component, I translate it so that its origin coincides with a point of its bounding box and I do this by executing the attached code (problem code 1, TranslateToNewOrigin function, see attached Code.txt). The component is actually correctly translated, but as soon as I do something on the component (for example I open a sketch on one of its faces, using Fusion menus), the component is retranslated by Fusion to its original position. In my opinion this is not correct and above all I don't know how to solve this problem.
2 If I call the function that deletes my axis origin tripod inside a preview function (problem code 2, DeleteTripod function), my application crashes.
3 If I enable the AngleValueCommandInput objects with the isEnabled method inside a validationinput event, the manipulators are positioned incorrectly and only after having clicked a bit on the viewport or selected the angle values in the dialog box, they are positioned correctly and start working
All these problems were not present in previous versions and in particular the first one prevents my application from working at all.
Am I doing something wrong or is there a problem in the API?
Is there a danger that an add-in installed on one of my client's PCs stops working correctly after a Fusion update?
Thank you,
Maurizio