Helix Evolution
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Hello Fusion followers, my approach to Fusion dates back to no more than a year ago. But from the beginning I was attracted from the power of scripting in Python using the Fusion Api.
I would like to share with you the last article I wrote about the creation of Helixes.
In learning Api and scripting, I started with an empirical method for creating a Helix with some functionality that the Coil operation directly doesn’t support like for example changing the kind of axes. ( http://autode.sk/2dBzRUU )
Now the Helix script evolved and I tried to give to the Helix a pattern that is quite different from a simple cylinder or a cone. The profiles that can be add to the Helix gives a lot of possibilities in creating very complex models.
You can read the article at this link https://forums.autodesk.com/t5/autodeskhelp/helix-evolution/ba-p/7030338 and you can see a video that sums up different Helix creations at the link https://youtu.be/GQhX9uWbJxs
Please don’t forget that the goal of the article is just didactic and the main purpose is to expand my knowledge on Api functionality.
Every comment or criticism is appreciate and every advice to improve the script is welcome.
I hope my experience will be useful for the community.
Many Thanks
Dino