I would find it exponentially useful to be able to scale referenced components. Here is an example of why this is important. With the advent of medical 3D printing and its use in prosthetics, referencing components such as joints and then scaling them up and down for different sized people and growing children is something Fusion 360 does not seem to support. Breaking the links of these joints does not suffice, as any changes to improve the joints' designs will not populate each size of prosthetic and will need to be manually replaced, which is prohibitively time consuming. Please consider implementing a scale function (uniform and non-uniform) for referenced objects. If this functionality exists, I would love to know how.
Thanks!
-Chris