It happens so often that when I want to move a shell the move orientation is always sampled from a surface normal.
And to move the object left right I need to re-orientate the 3D widget.
Would it be possible to have a global orientation on by default and if desired also local meaning when the object got
rotated the 3d widget is rotated as well.
In Blender you have such options at hand including also scale rotation move etc values for the object (like Alias)
which can be very helpful to have as well.