For the love of ....
Can you PLEASE add a mesh exporter for complete scenes that can carry over the UV info. Fusion already creates all this info when you build things in it, yet it's impossible to gain access to it outside of Fusion. If I put the objects into a renderer, or another 3d program like Max, Maya or anything else I have to completely remake all the UV's and it's driving me crazy. The UV's in Fusion make a perfect starting set for mapping and texturing outside and would save a massive amount of time making visualizations.
Look, it's all here! I could immediately go into just about any 3d program and get the mapping and texturing done in no time.
Please add a collada plugin, or something similar, .obj, I don't care, but for crying out loud, you are part of Autodesk. A little compatibility between programs would be really nice.