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Borrow Inventor's .stl to solid body plugin

Borrow Inventor's .stl to solid body plugin

If you could do that I'd completely switch over from Inventor, 100%. That feature and legacy assemblies are the only reason I still use the program at all.

Plus it'd kind of help serve as a conversion between those two types of objects in fusion. It's amazingly helpful just to get loops and dimensions from geometry using this tool as well.
14 Comments
Anonymous
Not applicable

Now that is a proper job shops dream. 

Well done that man. 

It would open up a whole world of opertunities. 

How many time have I been given a stl file? I lost count. And no customers don't want to pay for a redraw. 

Anonymous
Not applicable

Here's the link to the tool I'm referencing, FYI. It's called Mesh Enabler. I highly suggest using this plugin even if you need to download inventor to do so. 

Anonymous
Not applicable

Interesting thanks for the link fusion is my first auto desk product. 

Shame I can't use the linked item though, as I don't own a PC any more! 

Also is there a trial of inventor? I thought inventor was a proper wallet pounder! 

Anonymous
Not applicable
Yeah there's a 30, 60, or 90 day trial available when you first start the
program instead of entering a serial number, can't remember which though. I
get inventor free since I'm a student.
madengineer13
Advocate

Ive never used inventor of the Mesh Enabler  plugin before,  but I have always struggled to get STL files converted to a solid body with Solidworks.     If Fusion had a surefire way to convert mesh models to Solid Bodies, that would be fantastic.

Anonymous
Not applicable

Amen. 

I wish I could vote again and again and again for this. It just needs one more vote to get to the magic ten. Let's hope it's in the mesh work space! Apparently due around June/July! 

Here's  hoping! 

colin.smith
Alumni

Hi @Anonymous, and others who have commented.  We will be adding a lot of Mesh functionality in the coming months.  Some of that will include the ability to drive analytic surfaces from a mesh body.  I won't be a one push button solution but it will be very useful.

 

colin.smith
Alumni
Status changed to: オートデスク審査落選
 
Anonymous
Not applicable

Colin how many steps wil there be? 

Please make it simple to do. Stl scans are something I see every other day. It's work I can't take on. I'm going broke! 

colin.smith
Alumni

@Anonymous, the idea is to make is as simple as possible, a combination of automation and user input.

If you have some examples of the type of work you have done in the past and the steps you took to convert it, I'm sure my team would be interested in the feedback.

 

Colin

 

jakefowler
Autodesk

@Anonymous, All;

 

Fusion does actually provide a simple Mesh-to-BRep conversion tool. It's not immediately accessible for designs with design history (i.e. timeline designs). You'll need to either be in a history-free design, or create a Base Feature in a history-based design. 

 

For a history-based design, you'll need to do the following:

 

1. In the Model workspace, go to Create > Create Base Feature

2. Insert > Insert Mesh, and insert your STL/OBJ file

3. Modify > Mesh > Mesh to BRep, select the mesh body, and hit OK - this does the conversion to solid/surface geometry

4. Click Finish Base Feature to go back into the history-based modeling environment

 

(if you're not in a history-based design, just ignore steps 1 and 4!)

 

This will do a conversion fairly similar to the Inventor plugin. One difference is that the Inventor plugin will try to merge co-planar faces (giving you fewer faces on the resultant solid), whereas Fusion's Mesh-to-BRep tool will just convert faces 1-to-1. However, assuming this behaviour is what you are after, we'll look into whether we can offer this behaviour in the Fusion tool as well.

 

As Colin mentions, we have big plans for mesh editing and conversion in Fusion; would be good to see some examples of the kinds of mesh data you're trying to work with, and what you'd like to do with it, so we can make sure we're headed in the right direction 🙂

 

Thanks!

Jake

Anonymous
Not applicable

@colin.smith

I'm happy to supply you with a sample of a stl file created from a scan. 

I have been after this kind of function for ages. 

I suspect my files to crash fusion though.

I for one look forward to the new mesh tools. As you know!

If you want a sample file to play with let me know how to contact you.  

@jakefowler

 I think most people know about the stl to b-rep.. 

The problem is most people have stl file that are triangular not quad sided. 

This means you have to find a outside program to convert to a quad mesh then import to fusion (10,000 only) then do the converting. 

I have tried doing this time and agian. With my files they just come out horrible. Even simplifying them in mesh mixer or the alike makes the results look like a train wreck. 

 

I honestly would not care at all of the convention tock all night. 

I just want to cam up the part I paid to have scanned. Or indeed the customers that bring me scan files! 

As I mentioned to Colin. You are more than welcome to take a go at these files of mine. Just let me know how I can get hold of you! 

jakefowler
Autodesk

@Anonymous,

 

Thanks for the reply! Please do get in touch at jake (dot) fowler (at) autodesk (dot) com, would be very interested in seeing the kind of models you're working with. Rest assured, the workflow you describe is exactly what we'd like to integrate directly into Fusion.

 

(For the time being, I've gotten the best results by using Memento for the quad conversion - have you tried that out?)

 

Thanks,

Jake

madengineer13
Advocate
Good morning friends,

I have not tried Memento yet but I will give it a shot.

Thanks for the reccomendation. I will also get in touch with Jake.

Thanks!

*Travis *

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