Fusion 360 Feedback Hub
Look for threads tagged [OPEN] that interest you, and give your feedback to Fusion 360 Product Managers, User Experience Designers, and Researchers. Only Autodesk staff may author posts, any community member may comment.
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How to use the Fusion 360 Feedback Hub

37 REPLIES 37
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Message 1 of 38
jodom4
21752 Views, 37 Replies

How to use the Fusion 360 Feedback Hub

The Fusion 360 Feedback Hub is your direct connection to our Product, UX, and Research teams. Your feedback, suggestions, and ideas are crucial to our development process, and this hub will help us include you in it. Members of the teams mentioned above will post here about features, improvements, and user experience. We'll use this forum for messaging, research studies, surveys, and previews.

 

Autodesk Staff:

Any Autodesk employee may create a post in the Feedback Hub. Posts should be specific to actionable projects, research studies, sentiment surveys, or other topics the staff member needs feedback on. 

 

For detailed usage standards, please follow this link: https://share.autodesk.com/:p:/s/Fusion360GTM/EQkZ96tjjnZLoB2VC7buN1MBlcidhQ57i-2mATXemI2RSQ?e=r1T5v...

 

Product Managers: Any preview functionality in product should have a Feedback Hub post. Any new feature should have a post here. This is also a good venue to ask the community what their priorities are for fixes or new features.

 

Researchers: This forum is a good place to gain insight on customer experience, learning about personas, and general sentiment on the product.

 

User Experience: This forum is a good place to gain insight on customer experience, to gather feedback on current or possible future changes to the UI, or to ask the community what their priorities are for fixes or new features.

 

Other Autodesk Staff: You are welcome to use this forum to gather feedback on other aspects of Fusion 360 that don't fall into the categories listed above. Please contact @jodom4 if you'd like to make a post so we can make sure this is the right place for it.

 

General Community:

The general community is invited to browse the hub and comment on any post. The purpose of this forum is to gather feedback from you that will be seen by the people who can make decisions that will impact the product, and hopefully improve it to better suit your needs. The content here is targeted to aspects of Fusion that we're currently working on, which means that your feedback will have the most possible impact.

 

We are no longer accepting green fields ideas from the general community, and as such people who aren't employed by Autodesk cannot author posts here. For more information about why we made this decision and why we think it's the best one for everyone, please read our blog post announcement from 2019: https://www.autodesk.com/products/fusion-360/blog/fusion-360-roadmap-update-october-2019/#Introducin...

 

Helpful Link:

Please follow the link below for general info on using the forums.

Thanks for you help in improving Fusion 360!


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



37 REPLIES 37
Message 2 of 38
jodom4
in reply to: jodom4

 


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



Message 3 of 38
johnptc314159
in reply to: jodom4

still hoping for full 4 axis cam   and thread dimensions in drawings from the model 🙂

Message 4 of 38
edgemarston
in reply to: jodom4

This is awesome! Can't wait to start using the Feedback Hub more. The one thing I'm especially eager to see here that hasn't been posted yet is a thread on parameter management. That seems like super important low-hanging fruit. Alphabetization? Reordering? Maybe categorization/tagging/folders? But honestly just alphabetization and drag-and-drop reordering at a superficial UI level would be unbelievably helpful and wouldn't involve any change to the underlying data.

Message 5 of 38
Snortimer
in reply to: jodom4

I’d really like to see a mobile app or mobile support via the browser (specifically iOS). The newer iOS devices certainly have the power needed, at least to do as much as the browser version of Fusion 360.

Message 6 of 38
nealmattfoster
in reply to: jodom4

I’ve been using Shapr3D on my 2019 iPad Pro for several months, but would like to see fusion on the new desktop browser even if it is only keyboard and mouse supported.   Is Autodesk planning to make this available? 

Message 7 of 38
veso58S5W
in reply to: jodom4

Just want to say BIG THANK YOU. 

Whoever improved Filet Command is my hero. 

I had issues before, and don't know how to use surfacing, now - man, it's my heaven 😍

THANK YOU GUYS

Message 8 of 38
jodom4
in reply to: jodom4

Hey johnptc,

Keep an eye out for a general feedback request specific to manufacturing, you should see one some time this month. There should also be one coming for Drawings.


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



Message 9 of 38
jodom4
in reply to: jodom4

Hey edgemarston,

I'm glad you're here! I couldn't agree more on parameter management. I'm going to track down the guy in charge of that aspect and nudge him to solicit some feedback here.


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



Message 10 of 38
jodom4
in reply to: jodom4

Hey edgemarston,

Do you mean a mobile app with all the features of the F360 desktop app? That's a big undertaking!


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



Message 11 of 38
jodom4
in reply to: jodom4

 

We currently have a browser client that anyone with an F360 license has access to. It's under development, so it's got limited functionality, but you can use it with an iPad if you've got a keyboard and mouse. If you go to your Autodesk360 account and navigate to a design, you can right-click on it and select "edit in browser" to give it a test drive.

Screen Shot 2019-11-06 at 9.49.35 AM.png


Jonathan Odom
Community Manager + Content Creator
Oregon, USA

Become an Autodesk Fusion Insider



Message 12 of 38
Snortimer
in reply to: jodom4

The last time I tried to open an existing project in the browser on my iPad Pro, it didn't load (the screen stayed blank). That was in the last couple months. Will it not load if there's no keyboard or mouse connected?

 

Has something changed since then?

 

EDIT: It looks like it'll load now. However, manipulation is nearly impossible without a keyboard and mouse. I'd really like it to work without peripherals, as requiring a keyboard and mouse kind of defeats the purpose of using a portable multi-touch device. If OnShape can do a full-featured app without input devices, I expect that Autodesk can do a limited version (modeling only) app version of Fusion 360. I'll see if I can connect some devices and play with the mobile version. I'd also like to be able to create a new design if it doesn't already allow that. Interestingly, if I open it in mobile Safari, it warns me that it's not supported and to use Chrome. In Chrome, it is blank and doesn't load anything.

 

I would be happy with just the functionality of the browser version of F360 either accessible via iOS, or a dedicated iOS iPad app that had equivalent functionality to the browser version of F360 (preferred).

Message 13 of 38
Anonymous
in reply to: jodom4

Whenever I enter into full screen mode in fusion I can not see the timeline properly.

Please fix this issue

Message 14 of 38
engineguy
in reply to: jodom4

Any idea when we will get somehting approaching an accurate machining time for Manufacturing ??

Message 15 of 38
Snortimer
in reply to: jodom4

I have no idea, but in the interim, you can upload your code and machine properties to gcodeanalyser.comfor a super accurate estimate (usually within a couple percent).
Message 16 of 38
Anonymous
in reply to: jodom4

Hi.

 

Got the latest update yesterday, (V.2.0.6668), but the .STL-export is still not working properly... The file gets exported to a temp-folder (c:\Users\[usename]\AppData\Local\Temp\Neutron\f5db3166-0850-4dd2-8c19-e535294a8a17.stl but it stops there. That is; the first file gets loaded into PreForm automatically, but after that I have to import them manually into PreForm.

 

Other than that; Great product!! 🙂

Message 17 of 38
Anonymous
in reply to: jodom4

I like the idea in the "Preferences controlling general UI behavior" setting you can set "Pan, Zoom, Orbit shortcuts to the program you are familiar with, in this case Solidworks. It seems a few releases ago something changed in Fusion 360 because the button that works in Solidworks for the "Home" view does not work in Fusion 360? I thought maybe it was something in my settings but a co worker said he noticed the same thing. 

Message 18 of 38
Anonymous
in reply to: jodom4

Hi guys,

 

I have received my Fusion license today and just want to let you know I'm really enjoying this software. We are SW users and we are considering seriously to switch it to Fusion 360.

Message 19 of 38
Anonymous
in reply to: jodom4

The recent changes to Fusion 360's licenses are causing a lot of issues. First off, a lot of startup users no longer qualify for a startup license, such as "hobby businesses" (how do you even define that, anyway?) and freelancers. In these situations, an enterprise license may not be financially viable option, but they're forced to take that option anyway because their files are now basically being held ransom.

 

Second, the personal use license has an incredibly low income limit. $1000/year translates to around $83/month. You could blow through that through a year's worth of local robot combat events assuming each one has a cash purse or other prize.

 

Third, I've been doing research on many CAD related communities and I've come across horror stories about people getting their licenses revoked erroneously. Stuff like not qualifying for personal use when they've never used Fusion360 commercially at all and getting nothing but the same canned response from customer service.

 

Finally, there's the principle of the matter. You're basically locking away services that used to be available for free behind a yearly paywall, and I cannot support that in good conscious regardless of how much it costs.

Message 20 of 38
Anonymous
in reply to: jodom4

I've used Fusion360 professionally for the last few months. We're leaving in favor of Solidworks.

 

Main reasons for leaving: (I have a love/hate relationship with f360):

- Handling of assemblies and the way joints are done

- General frustrations with the workflow

- Constraints in sketches not always working as expected/buggy (Had big problems here and used support to resolve)

- Can't do a cross section and exclude a component from cross sectioning

- Exporting STL becomes a cloud process and I sit there waiting, it interrupts my workflow

- Exporting of certain files results in empty files

- Lofts don't have enough start/end tangency controls (BIG show stopper)

- No weld symbols (so basic, yet it doesn't exist?)

- Working with derives and multi part files is very, very clunky (really, really bad)

- Having to project anything before being able to reference it is clunky, slow.

- When I want to remove a line from a fillet operation with many lines selected, I have to clear the selection, I cannot simply deselect a line.

 

That's just off the top of my head, there were a multitude of other gripes I have with it.

Good to see some competition to Solidworks at a lower price point, but when you need Solidworks.. get Solidworks. Fusion360 is only good for the basics.

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