crane and operator

crane and operator

mkhorsandi64
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crane and operator

mkhorsandi64
Contributor
Contributor

Hi everyone,

I'm modeling some Fluid-to-Item machines that produce according to a global table. When one of them finishes its production, a crane loads a mold from a queue and unloads it onto the Fluid-to-Item machine, with an operator assisting in the mold change.

I’ve set the machines to stop after production, but I can’t figure out how to call two task executors to pick up and change the mold. Could you please tell me the simplest way to do this — whether by using a process flow, trigger, dispatcher, etc.? or please introduce a source to be similar.

I’m using flexsim 2022 Update 2, so if your flexsim version is higher and you provide a solution, please attach a screenshot because I won’t be able to open your model file.

Also, if you have a good solution just for the crane without the operator, I’d be glad if you could share it.

Thanks!

 
 
 
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moehlmann_fe
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In general (in my opinion) any logic that goes beyond the default 3d-port connection behavious is best implemented through a Process Flow. It gives you easy-to-use tools in the form of task activities and the fact that you build out a visual flow makes understanding and debugging the logic much easier than if you were to create all the task sequences in code.

 

In this case you could start by having an Event-Triggered Source listen for the machine to finish production (same trigger that stops the object). Then split the token up into three (Split activity) and use each token to control an operator or the crane while inserting Synchronize activities whereever needed so that the different task executers wait for each other.

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