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Anyone know what cause this crash : FbxGeometryConverter::Triangulate() ?
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03-02-2016
06:51 PM
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Hi there.
We are using FbxGeometryConverter::Triangulate() and it's causing a crash in
some kind of FBX files.
I couldn't attach examples for some reasons but it's sure that it doesn't include any NURBs.
Version:
Autodesk FBX SDK 2016.1.2 Release, September 10th 2015
Does anyone know of a way to solve a problem ?
Thanks,
