I have a block for a square section (and rectangular) with a shaded fill as can be seen in the screen grab below:
I want to be able to vary the width & height (X & Y), so have set up two stretch actions. All good.
I can also stretch the shaded fill, but the ratio of fill area needs to match the increase in width & height.
For a width & height of 100, the distance to the point where the angled edges meet is 0.25 x length selected (from the top left corner).
If I use the stretch function only, the ratio is not maintained. Is there a way of achieving this?
I've had a look at some of the solutions on this sub forum, but none seem to solve this specific question.
Thanks in advance.
Solved! Go to Solution.
Solved by Libbya. Go to Solution.
Yes, if I understand you correctly it can be done easily. See the attached file. I added a chained gripless point/stretch at the knee of the hatch boundary. That point/stretch stretches the knee vertex. I added a stretch action to each linear parameter so that it stretches that point and edited the stretch actions' distance multiplier to be 0.75. I also adjusted the stretch windows of your prior stretch actions so that they did not include that knee vertex. Let me know if you have questions.
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