Our client uses a triangular "leader" on one of their callouts. I'm trying to turn this into a dynamic block with the ability to stretch the "point" of the triangle in any direction and any distance with a grip but I'm having some trouble. I have applied a polar stretch action to the triangle, but when I move the grip around, the base of the triangle rotates and I don't want that to happen. Is there any way to make this work without it rotating the base?
Solved! Go to Solution.
Solved by Libbya. Go to Solution.
Using Stretch action only lets me stretch along the angle of the Dimension parameter, rather than stretch in any direction. I may be applying the action incorrectly though. Here's my block.
If you use a stretch action with a polar parameter or a point parameter, it will allow you to stretch any direction. It is only when associated with a linear parameter that it is limited to linear motion.
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