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Hello,
I would like to ask you how to do correct mirroring in block definition. (especially hatches and texts)
If I mirror my drawing using hatches and texts and it is not in block definition, everything is fine.
However If I mirror my block definition using hatches and texts, these texts and hatches are mirrored incorrectly.
I attached video below to better represent my problem.
I know about this:
The variable MIRRHATCH does not apply to hatches contained within a block definition. To obtain the desired result, you can create a dynamic block, adding a Flip Parameter Set which includes the hatch objects. Once the block is mirrored, use the flip parameter to orient the hatches as you need.
But I am not able to do it to show my hacthes and texts correctly.
Could anyone help me please ? I would like to learn how to flip blocks like this in common, not just this one because if there will be a lot of hatches in the block definition and I create only 1 flip action, it seems to flip incorrectly, not in the way I need. Also I dont want to have a lot of flip actions in block definition for every hatch I have in it.
Thank you
Solved! Go to Solution.