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Dynamic block flip state
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Good day.
I have multiple dynamic function set to a crane I am trying to make it flip. The problem I am experiencing atm is when I flip the crane the piston housing stays behind 😕 I tried to flip on the object but that destroys the block entirely, I try to add an additional point to move the object but same result. I am trying to achieve this with out parametric constrains.
Would this be possible ?
Any input would be greatly appreciated.